statically compile; work on implementing textures #38
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name: CMake on multiple platforms | |
on: | |
push: | |
branches: [ "main", "staging" ] | |
pull_request: | |
branches: [ "main", "staging" ] | |
types: [ "opened", "synchronize", "reopened" ] | |
jobs: | |
build: | |
runs-on: [ self-hosted ] | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [ ubuntu-latest ] | |
build_type: [ Release ] | |
c_compiler: [ gcc, clang ] | |
include: | |
- os: ubuntu-latest | |
c_compiler: gcc | |
cpp_compiler: g++ | |
- os: ubuntu-latest | |
c_compiler: clang | |
cpp_compiler: clang++ | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
- uses: SimenB/github-actions-cpu-cores@v1 | |
id: cpu-cores | |
- name: Set reusable strings | |
id: strings | |
shell: bash | |
run: | | |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | |
- name: Configure CMake | |
run: > | |
cmake -B ${{ steps.strings.outputs.build-output-dir }} | |
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | |
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | |
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | |
-S ${{ github.workspace }} | |
- name: Build | |
run: > | |
cmake --build ${{ steps.strings.outputs.build-output-dir }} | |
--config ${{ matrix.build_type }} | |
-j ${{ steps.cpu-cores.outputs.count }} | |
- name: Test | |
working-directory: ${{ steps.strings.outputs.build-output-dir }} | |
run: ctest --build-config ${{ matrix.build_type }} | |
analyze: | |
runs-on: [ self-hosted ] | |
needs: [ build ] | |
steps: | |
- name: Install sonar-scanner and build-wrapper | |
uses: SonarSource/sonarcloud-github-c-cpp@v2 | |
- name: Run sonar-scanner | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }} | |
run: | | |
sonar-scanner --define sonar.cfamily.compile-commands="${{ github.workspace }}/build/compile_commands.json" |