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Open Beta 0.23.2 RC
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Wolferos committed Jul 11, 2024
1 parent 1d29d51 commit 987b31e
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Showing 5 changed files with 15 additions and 12 deletions.
4 changes: 2 additions & 2 deletions mod/TheGreatWar.mod
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,6 @@ tags={
"Technologies"
}
picture="tgw_picture.png"
version="0.23.1"
supported_version="1.14.5"
version="0.23.2"
supported_version="1.14.7"
remote_file_id="699709023"
15 changes: 9 additions & 6 deletions mod/thegreatwar/common/defines/00_defines.lua
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Expand Up @@ -13,6 +13,7 @@ NGame = {
TRADE_ROUTE_RECALCULATE_FREQUENCY_DAYS = 30, -- Max recalculation time for all trade routes (0 means we do not recalucate prediodically trade routes)
COMBAT_LOG_MAX_MONTHS = 12,
MESSAGE_TIMEOUT_DAYS = 60, -- Useful if running the handsoff game. The popup messages that doesn't require the player respond will automatically hide after some timeout.
INFO_MESSAGE_TIMEOUT_DAYS = 3, -- Same but for unimportant messages.
AIR_LOG_TIMEOUT_HOURS = 24, -- Data storring data
EVENT_TIMEOUT_DEFAULT = 13, -- Default days before an event times out if not scripted
MISSION_REMOVE_FROM_INTERFACE_DEFAULT = 13, -- Default days before a mission is removed from the interface after having failed or completed
Expand Down Expand Up @@ -635,6 +636,7 @@ NProduction = {
SHIP_REFIT_DAMAGE_TO_PROGRESS_FACTOR = 0.5, -- When a ship is being damaged (for example port strike) while refitting, the damage is transferred to the production line progress instead. This variable is used to balance it.
MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_VALUE = 1, -- The minimum number of factories we have to put on consumer goods, by value.
MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_PERCENT = 0.1, -- The minimum number of factories we have to put on consumer goods, in percent.
INITIAL_ALLOWED_FACTORY_RATIO_FOR_REPAIRS = 1.0, -- max % of factories allowed on autorepairs
},

NMarket = {
Expand Down Expand Up @@ -1236,7 +1238,8 @@ NAir = {

ACCIDENT_CHANCE_BASE = 0.1, -- Base chance % (0 - 100) for accident to happen. Reduced with higher reliability stat.
ACCIDENT_CHANCE_CARRIER_MULT = 1.5, -- The total accident chance is scaled up when it happens on the carrier ship.
ACCIDENT_CHANCE_BALANCE_MULT = 1, -- Multiplier for balancing how often the air accident really happens. The higher mult, the more often.
ACCIDENT_CHANCE_BALANCE_MULT = 0.10, -- Multiplier for balancing how often the air accident really happens. The higher mult, the more often.
ACCIDENT_CHANCE_RELIABILITY_MULT = 2.0, -- Multiplier to accident chance per point of missing reliability.
ACCIDENT_EFFECT_MULT = 0.007, -- Multiplier for balancing the effect of accidents
ACE_DEATH_CHANCE_BASE = 0.005, -- Base chance % for ace pilot die when an airplane is shot down in the Ace wing.
ACE_DEATH_BY_OTHER_ACE_CHANCE = 1.0, -- chance to an ace dying by another ace if it was hit by ace in combat
Expand Down Expand Up @@ -1303,7 +1306,7 @@ NAir = {
AIR_WING_XP_RECON_MISSION_COMPLETED_GAIN = 0.05, --recon mission

AIR_WING_COUNTRY_XP_FROM_TRAINING_FACTOR = 0.003, --Factor on country Air XP gained from wing training
AIR_WING_XP_TRAINING_MISSION_ACCIDENT_FACTOR = 1.2, --Training exercises cause more accidents
AIR_WING_XP_TRAINING_MISSION_ACCIDENT_FACTOR = 0.2, --Training exercises cause more accidents
AIR_WING_XP_LOSS_REDUCTION_OVER_FRIENDLY_TERRITORY_FACTOR = 0.3, --Reduction on XP loss over friendly territory

DISRUPTION_FACTOR = 4.0, -- multiplier on disruption damage to scale its effects on planes
Expand Down Expand Up @@ -1414,10 +1417,10 @@ NAir = {

NNavy = {
-- Peace Conference
WAR_SCORE_GAIN_FOR_SUNK_SHIP_MANPOWER_FACTOR = 0.001, -- war score gained for every manpower killed when sinking a ship
WAR_SCORE_GAIN_FOR_SUNK_SHIP_PRODUCTION_COST_FACTOR = 0.004, -- war score gained for every IC of the sunk ship
WAR_SCORE_GAIN_FOR_SUNK_CONVOY = 0.05, -- war score gained for every sunk convoy
WAR_SCORE_DECAY_FOR_BUILT_CONVOY = 0.03, -- war score deducted when convoy-raided enemy produces one new convoy
WAR_SCORE_GAIN_FOR_SUNK_SHIP_MANPOWER_FACTOR = 0.004, -- war score gained for every manpower killed when sinking a ship
WAR_SCORE_GAIN_FOR_SUNK_SHIP_PRODUCTION_COST_FACTOR = 0.020, -- war score gained for every IC of the sunk ship
WAR_SCORE_GAIN_FOR_SUNK_CONVOY = 0.08, -- war score gained for every sunk convoy
WAR_SCORE_DECAY_FOR_BUILT_CONVOY = 0.01, -- war score deducted when convoy-raided enemy produces one new convoy
PEACE_ACTION_TRANSFER_NAVY_EXPERIENCE_RETAINED = 0.25, -- % of experience to retain after being transferred in a peace conference

-- Convoy Priorities START
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4 changes: 2 additions & 2 deletions mod/thegreatwar/descriptor.mod
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,6 @@ tags={
"Technologies"
}
picture="tgw_picture.png"
version="0.23.1"
supported_version="1.14.5"
version="0.23.2"
supported_version="1.14.7"
remote_file_id="699709023"
Binary file modified mod/thegreatwar/gfx/interface/logo_game.dds
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4 changes: 2 additions & 2 deletions mod/thegreatwar/localisation/ww1_nf_ottoman_l_english.yml
Original file line number Diff line number Diff line change
Expand Up @@ -262,7 +262,7 @@
TUR_ww1_bulgaria_friend:0 "Befriend Bulgaria"
TUR_ww1_bulgaria_friend_desc:0 ""
TUR_ww1_ready_country:0 "Prepare for War"
TUR_ww1_ready_country_desc:0 ""
TUR_ww1_ready_country_desc:0 "The Ottoman Empire faces immense challenges. It is imperative that we ready ourselves for the battles ahead. Stand united, strengthen our forces, and defend our great Empire."
TUR_ww1_khedivate_egypt:0 "Support Egyptian Nationalists"
TUR_ww1_khedivate_egypt_desc:0 ""
TUR_ww1_develop_arab:0 "Develop The Empire"
Expand All @@ -278,7 +278,7 @@
TUR_ww1_war_yemen:0 "Fight Yemen & Asir Revolts"
TUR_ww1_war_yemen_desc:0 ""
TUR_ww1_support_libya:0 "Support Revolt in Libya"
TUR_ww1_support_libya_desc:0 ""
TUR_ww1_support_libya_desc:0 "Stand with our Libyan brothers, support the Senussi Order, and help preserve the strength and influence of the Empire in the region."
TUR_ww1_support_oman:0 "Support Revolt in Oman"
TUR_ww1_support_oman_desc:0 ""
TUR_ww1_support_egypt:0 "Support Revolt in Egypt"
Expand Down

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