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Merged pre-release into develop
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Wolferos committed Jan 13, 2017
2 parents b83a862 + dd1d120 commit 9e23b0a
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -7,15 +7,15 @@

**Project Lead:** Wolferos

**Current Version:** 0.1.8b
**Current Version:** 0.1.9

**Compatible with:** Hearts of Iron IV 1.3.1 "Torch"(with or without Together for Victory Paid DLC)

**Supported Languages:**
- English Language
- Chinese Language (本MOD提供汉化版本,[汉化补丁链接](http://steamcommunity.com/sharedfiles/filedetails/?id=803029506))
- Turkish Language (Türkçe Yama(http://paradoxfan.com/forum/index.php?topic=51341.0))
- Russian Language (Already in the Mod thanks to the Community of Strategium.ru(https://www.strategium.ru))
- Turkish Language ([Türkçe Yama](http://paradoxfan.com/forum/index.php?topic=51341.0))
- Russian Language (Already in the Mod thanks to the [Community of Strategium.ru](https://www.strategium.ru))

/!\ Warning /!\ Old Saves may not work with newer versions of the Mod

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100 changes: 61 additions & 39 deletions mod/thegreatwar/common/national_focus/germany.txt
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Expand Up @@ -49,45 +49,6 @@ focus_tree = {
y = 2
}

focus = {
id = GER_ww1_annex_BAV
prerequisite = { focus = GER_ww1_support_kaiser }
icon = GFX_hoi4tgw_ironcross

available = {

country_exists=BAV

BAV = {
has_government=neutrality
is_puppet = yes
}
}

completion_reward = {

add_national_unity = -0.05

annex_country = {
target = BAV
transfer_troops = yes
}

}

ai_will_do = {
factor = 800
modifier = {
factor = 0
BAV = { is_ai = no }
}
}

cost = 3
x = 0
y = 2
}

#---------- Kaiser+

focus = {
Expand Down Expand Up @@ -563,9 +524,70 @@ focus_tree = {
y = 0
}

# HOI4TGW 0.1.9

focus = {
id = GER_ww1_free_BAV
prerequisite = { focus = GER_ww1_diplomatic_effort }
icon = GFX_goal_generic_propaganda

available = {
NOT = {country_exists=BAV }
controls_state = 52
controls_state = 53
controls_state = 54
}

completion_reward = {

add_national_unity = 0.10
add_manpower = 15000

BAV = {
transfer_state = 52
transfer_state = 53
transfer_state = 54
}

puppet = BAV

# SPECIAL_DLC Together for Victory
if = { limit = { has_dlc = "Together for Victory" }

#IF-----------------------------------------
set_autonomy = {
target = BAV
autonomous_state = autonomy_integrated_puppet
}
#-------------------------------------------

#ELSE---------------------------------------
else = {
# WORK IN PROGRESS # Temporary Solution for Open Beta 0.1.9
}
#-------------------------------------------
}

hidden_effect {

BAV = { load_oob = "BAV_1910" }
}
}

ai_will_do = {
factor = 0
}

cost = 9
x = 7
y = 1
}


#-----------------------------------------------------------------------
# Bloc 1
#-----------------------------------------------------------------------

focus = {
id = GER_ww1_triple_alliance
prerequisite = { focus=GER_ww1_diplomatic_effort }
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26 changes: 26 additions & 0 deletions mod/thegreatwar/common/technologies/air_techs.txt
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Expand Up @@ -899,6 +899,10 @@ technologies = {
leads_to_tech = ww1_bomber3
research_cost_coeff = 1
}
path = {
leads_to_tech = ww1_transport_plane
research_cost_coeff = 1
}

research_cost = 2
start_year = 1918
Expand Down Expand Up @@ -948,6 +952,28 @@ technologies = {
}
}

ww1_transport_plane = {

enable_equipments = {
transport_plane_equipment_1
}

research_cost = 2
start_year = 1924
folder = {
name = air_techs_folder
position = { x = -3 y = 8 }
}

categories = {
medium_air
air_equipment
}

ai_will_do = {
factor = 1
}
}


early_bomber = {
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14 changes: 7 additions & 7 deletions mod/thegreatwar/common/units/air.txt
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Expand Up @@ -126,13 +126,13 @@ sub_units = {
need = { jet_strat_bomber_equipment = 1 }
}

# transport_plane = {
# sprite = heavy_plane
# priority = 1
# active = yes
# type = { air_transport }
# need = { transport_plane_equipment = 1 }
# }
transport_plane = {
sprite = heavy_plane
priority = 1
active = yes
type = { air_transport }
need = { transport_plane_equipment = 1 }
}

guided_missile = {
sprite = missile_default
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78 changes: 39 additions & 39 deletions mod/thegreatwar/common/units/equipment/quad_engine_airframe.txt
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Expand Up @@ -152,43 +152,43 @@ equipments = {
}

# Transport plane ##########################
# transport_plane_equipment = {
# is_archetype = yes
# type = air_transport
# group_by = archetype
# sprite = heavy_plane
#
# interface_category = interface_category_air
#
# # Transport
# interface_overview_category_index = 6
#
# air_superiority = 0
# reliability = 0.8
#
# # Air vs Navy - high damage / low hit chance / hard to hurt
# naval_strike_attack = 0.0
# naval_strike_targetting = 0.0
#
# build_cost_ic = 180
# resources = {
# oil = 1
# aluminium = 3
# rubber = 2
# }
#
# manpower = 80
# }
#
#
# transport_plane_equipment_1 = {
# archetype = transport_plane_equipment
# active = yes
# priority = 130
#
# air_range = 1000
# maximum_speed = 300
# air_agility = 10
# air_defence = 20
# }
transport_plane_equipment = {
is_archetype = yes
type = air_transport
group_by = archetype
is_buildable = no
sprite = heavy_plane
interface_category = interface_category_air
# Transport
interface_overview_category_index = 6
air_superiority = 0
reliability = 0.8

# Air vs Navy - high damage / low hit chance / hard to hurt
naval_strike_attack = 0.0
naval_strike_targetting = 0.0
build_cost_ic = 180
resources = {
oil = 1
aluminium = 3
rubber = 2
}
manpower = 80
}


transport_plane_equipment_1 = {
archetype = transport_plane_equipment
priority = 130

air_range = 1000
maximum_speed = 300
air_agility = 10
air_defence = 20
}
}
18 changes: 16 additions & 2 deletions mod/thegreatwar/events/WW1_Austria.txt
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Expand Up @@ -96,7 +96,14 @@ country_event = {
# Refuse Trialism
option = {
name = ww1_austria.2.a
ai_chance = { factor = 65 }

ai_chance = {
factor = 100
modifier = {
factor = 0
NOT = { is_historical_focus_on = yes }
}
}

add_political_power = -150
add_national_unity = -0.05
Expand All @@ -109,7 +116,14 @@ country_event = {
# Accept Trialism
option = {
name = ww1_austria.2.b
ai_chance = { factor = 35 }

ai_chance = {
factor = 0
modifier = {
factor = 100
NOT = { is_historical_focus_on = yes }
}
}

add_political_power = 50

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3 changes: 2 additions & 1 deletion mod/thegreatwar/history/states/52-Wuttemberg.txt
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Expand Up @@ -10,7 +10,8 @@ state={
}
history={
victory_points={ 692 30 }
owner=BAV
#owner=BAV
owner=GER
add_core_of=GER
add_core_of=BAV
1936.1.1={
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3 changes: 2 additions & 1 deletion mod/thegreatwar/history/states/53-Oberbayern.txt
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Expand Up @@ -8,7 +8,8 @@ state={
wood=23
}
history={
owner=BAV
#owner=BAV
owner=GER
add_core_of=GER
add_core_of=BAV
1936.1.1={
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3 changes: 2 additions & 1 deletion mod/thegreatwar/history/states/54-Bayreuth.txt
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Expand Up @@ -9,7 +9,8 @@ state={
}
history={
victory_points={ 11544 10 }
owner=BAV
#owner=BAV
owner=GER
add_core_of=GER
add_core_of=BAV
1936.1.1={
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4 changes: 2 additions & 2 deletions mod/thegreatwar/history/units/ITA_Tobruk.txt
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Expand Up @@ -8,14 +8,14 @@

division= {
name = "2. Regio Corpo di Truppe Coloniali"
location = 12094 # Derna
location = 1130 # Derna
division_template="Fanteria Divisione"
start_experience_factor=0
}

division= {
name = "3. Regio Corpo di Truppe Coloniali"
location = 4151 # Derna
location = 1130 # Derna
division_template="Fanteria Divisione"
start_experience_factor=0
}
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24 changes: 12 additions & 12 deletions mod/thegreatwar/history/units/Libyan.txt
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@@ -1,17 +1,17 @@
units = {
division= {
name = "1. Milis Tümeni 'Bingazi'"
location = 11954 # Bengasi
division_template="Jandarma Alayı"
start_experience_factor=0
}
#division= {
# name = "1. Milis Tümeni 'Bingazi'"
# location = 11954 # Bengasi
# division_template="Jandarma Alayı"
# start_experience_factor=0
#}


division= {
name = "2. Milis Tümeni 'Trablus'"
location=1149 # Tripoli
division_template="Jandarma Alayı"
start_experience_factor=0
}
#division= {
# name = "2. Milis Tümeni 'Trablus'"
# location=1149 # Tripoli
# division_template="Jandarma Alayı"
# start_experience_factor=0
#}

}
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