Skip to content

Commit

Permalink
依赖
Browse files Browse the repository at this point in the history
  • Loading branch information
XLittleLeft committed Feb 11, 2025
1 parent a80435e commit 500ebbc
Show file tree
Hide file tree
Showing 24 changed files with 83 additions and 54 deletions.
137 changes: 83 additions & 54 deletions HelpSense/HelpSense.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -87,93 +87,122 @@
<Analyzer Include="..\packages\Microsoft.CodeAnalysis.Analyzers.3.11.0\analyzers\dotnet\cs\Microsoft.CodeAnalysis.CSharp.Analyzers.dll" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\必要依赖 -LabAPI\0Harmony.dll</HintPath>
<Reference Include="0Harmony, Version=2.2.2.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\必要依赖 -LabAPI\Assembly-CSharp.dll</HintPath>
<HintPath>..\lib\net48\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\..\..\必要依赖 -LabAPI\Assembly-CSharp-firstpass.dll</HintPath>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-Publicized">
<HintPath>..\..\..\必要依赖 -LabAPI\Assembly-CSharp-Publicized.dll</HintPath>
<Reference Include="Assembly-CSharp-Publicized, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Assembly-CSharp-Publicized.dll</HintPath>
</Reference>
<Reference Include="Caress">
<HintPath>..\..\..\必要依赖 -LabAPI\Caress.dll</HintPath>
<Reference Include="Caress, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Caress.dll</HintPath>
</Reference>
<Reference Include="CommandSystem.Core">
<HintPath>..\..\..\必要依赖 -LabAPI\CommandSystem.Core.dll</HintPath>
<Reference Include="CommandSystem.Core, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\CommandSystem.Core.dll</HintPath>
</Reference>
<Reference Include="HintServiceMeow-NWAPI">
<HintPath>..\..\..\其他依赖\HintServiceMeow-NWAPI.dll</HintPath>
<Reference Include="HintServiceMeow-NWAPI, Version=5.3.12.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\HintServiceMeow-NWAPI.dll</HintPath>
</Reference>
<Reference Include="LabApi">
<HintPath>..\..\..\必要依赖 -LabAPI\LabApi.dll</HintPath>
<Reference Include="LabApi, Version=0.4.0.0, Culture=neutral, processorArchitecture=AMD64">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\LabApi.dll</HintPath>
</Reference>
<Reference Include="LiteDB, Version=5.0.20.0, Culture=neutral, PublicKeyToken=4ee40123013c9f27, processorArchitecture=MSIL">
<HintPath>..\packages\LiteDB.5.0.20\lib\net45\LiteDB.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\LiteDB.dll</HintPath>
</Reference>
<Reference Include="Mirror">
<HintPath>..\..\..\必要依赖 -LabAPI\Mirror.dll</HintPath>
<HintPath>..\lib\net48\Mirror.dll</HintPath>
</Reference>
<Reference Include="Mirror-Publicized">
<HintPath>..\..\..\必要依赖 -LabAPI\Mirror-Publicized.dll</HintPath>
<Reference Include="Mirror-Publicized, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Mirror-Publicized.dll</HintPath>
</Reference>
<Reference Include="Mirror.Components">
<HintPath>..\..\..\必要依赖 -LabAPI\Mirror.Components.dll</HintPath>
<Reference Include="Mirror.Components, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Mirror.Components.dll</HintPath>
</Reference>
<Reference Include="Mono.Security">
<HintPath>..\..\..\必要依赖 -LabAPI\Mono.Security.dll</HintPath>
<Reference Include="Mono.Security, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Mono.Security.dll</HintPath>
</Reference>
<Reference Include="MySql.Data">
<HintPath>..\..\..\必要依赖 -LabAPI\MySql.Data.dll</HintPath>
<Reference Include="MySql.Data, Version=8.4.0.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\MySql.Data.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>..\..\..\必要依赖 -LabAPI\netstandard.dll</HintPath>
<HintPath>..\lib\net48\netstandard.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\..\必要依赖 -LabAPI\Newtonsoft.Json.dll</HintPath>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="NorthwoodLib">
<HintPath>..\..\..\必要依赖 -LabAPI\NorthwoodLib.dll</HintPath>
<Reference Include="NorthwoodLib, Version=1.3.1.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\NorthwoodLib.dll</HintPath>
</Reference>
<Reference Include="NWAPIPermissionSystem">
<HintPath>..\..\..\必要依赖 -LabAPI\NWAPIPermissionSystem.dll</HintPath>
<Reference Include="NWAPIPermissionSystem, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\NWAPIPermissionSystem.dll</HintPath>
</Reference>
<Reference Include="Pooling">
<HintPath>..\..\..\必要依赖 -LabAPI\Pooling.dll</HintPath>
<Reference Include="PluginAPI">
<HintPath>..\lib\net48\PluginAPI.dll</HintPath>
</Reference>
<Reference Include="SCPSLAudioApi">
<HintPath>..\..\..\必要依赖 -LabAPI\SCPSLAudioApi.dll</HintPath>
<Reference Include="Pooling, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Pooling.dll</HintPath>
</Reference>
<Reference Include="SCPSLAudioApi, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\SCPSLAudioApi.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\必要依赖 -LabAPI\Unity.TextMeshPro.dll</HintPath>
<Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>..\..\..\必要依赖 -LabAPI\Unity.Timeline.dll</HintPath>
<Reference Include="Unity.Timeline, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.dll</HintPath>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.AudioModule.dll</HintPath>
<Reference Include="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.CoreModule.dll</HintPath>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.PhysicsModule.dll</HintPath>
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.TextRenderingModule.dll</HintPath>
<Reference Include="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\必要依赖 -LabAPI\UnityEngine.UI.dll</HintPath>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="YamlDotNet">
<HintPath>..\..\..\必要依赖 -LabAPI\YamlDotNet.dll</HintPath>
<Reference Include="YamlDotNet, Version=11.0.0.0, Culture=neutral, PublicKeyToken=ec19458f3c15af5e, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\net48\YamlDotNet.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
Expand Down
Binary file added lib/net48/0Harmony.dll
Binary file not shown.
Binary file modified lib/net48/Assembly-CSharp-Publicized.dll
Binary file not shown.
Binary file added lib/net48/Assembly-CSharp.dll
Binary file not shown.
Binary file added lib/net48/Caress.dll
Binary file not shown.
Binary file added lib/net48/LabApi.dll
Binary file not shown.
Binary file added lib/net48/LiteDB.dll
Binary file not shown.
Binary file modified lib/net48/Mirror-Publicized.dll
Binary file not shown.
Binary file added lib/net48/Mirror.Components.dll
Binary file not shown.
Binary file added lib/net48/Mirror.dll
Binary file not shown.
Binary file added lib/net48/Mono.Security.dll
Binary file not shown.
Binary file added lib/net48/MySql.Data.dll
Binary file not shown.
Binary file added lib/net48/NWAPIPermissionSystem.dll
Binary file not shown.
Binary file added lib/net48/Newtonsoft.Json.dll
Binary file not shown.
Binary file modified lib/net48/Pooling.dll
Binary file not shown.
Binary file added lib/net48/SCPSLAudioApi.dll
Binary file not shown.
Binary file added lib/net48/Unity.TextMeshPro.dll
Binary file not shown.
Binary file added lib/net48/Unity.Timeline.dll
Binary file not shown.
Binary file added lib/net48/UnityEngine.PhysicsModule.dll
Binary file not shown.
Binary file added lib/net48/UnityEngine.TextRenderingModule.dll
Binary file not shown.
Binary file added lib/net48/UnityEngine.UI.dll
Binary file not shown.
Binary file added lib/net48/UnityEngine.dll
Binary file not shown.
Binary file added lib/net48/YamlDotNet.dll
Binary file not shown.
Binary file added lib/net48/netstandard.dll
Binary file not shown.

0 comments on commit 500ebbc

Please sign in to comment.