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FleeGoal: Add the ability to use custom KeyAction(s) during goal execution. #645

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merged 1 commit into from
Dec 21, 2024

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@Xian55 Xian55 commented Dec 21, 2024

…execution.

Key Changes:

  • Allow to execute artisanry KeyAction(s) during FleeGoal execution.
  • ClearTarget only happens when exiting combat, thus be able to range check the current target.

@Xian55 Xian55 added feature request This is a request for a new feature, or an expansion of an existing feature. refactor This ticket concerns the possible simplification of code/data. enhancement This pull request implements a new feature. labels Dec 21, 2024
@Xian55 Xian55 linked an issue Dec 21, 2024 that may be closed by this pull request
@Xian55 Xian55 merged commit 2b26f68 into dev Dec 21, 2024
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@Xian55 Xian55 deleted the feature/644 branch December 21, 2024 20:44
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enhancement This pull request implements a new feature. feature request This is a request for a new feature, or an expansion of an existing feature. refactor This ticket concerns the possible simplification of code/data.
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Add a way to use potion and spells before Flee
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