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A community-driven, open-source, Unity3D based Mount & Blade II : Banner Lord module Editor

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Mount & Blade II : BannerLord Community Editor

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A community-driven, open-source, Unity3D based Mount & Blade II : BannerLord module Editor.

Feature list

  • Module Data Visual Editor.
    Allow users to import MB2 xsd files and edit values. Users can modify values by Draging/Droping.

  • Character/Item/Model Preview.
    Preview the models of each Character, Item in Editor.

  • Troop Tree Preview.
    Preview the whole Troop Tree and Modify Detail information for each Troop.

  • Build Pipline (build/debug/deployment).
    Users can easily create and build Module in Editor. No more codes needed.

  • Extensionalable Customized data sets.
    Users can easily edit varieties of data set (different data structures) with just offering XSD file

  • Extensionalable Customized Editor component.
    Allow users to extend themselves editor components for the different data sets. Eg. Face editor, to edit face visually instead of giving unreadable data directly

  • Project file management.
    User can manage different types of file in their model project easily with access to folder-based file system and version control

Preview

Module Data Editor (Character)

Module Data Editor Preview

Getting Started

This is an Unity3D Based Project, please make sure you install Unity3D.

git clone git@github.com:YiGu-Studio/MB2CommunityEditor.git

Open MB2CommunityEditor in Unity3D and get start!

How to Contribute

Contributions are most welcome!

Contributors ✨

Thanks goes to these wonderful people (emoji key):


Wu Zhuoran

💻

hx8888979

💻

Chen Yangjun

💻

Aworilri

🎨

aloha

💻

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A community-driven, open-source, Unity3D based Mount & Blade II : Banner Lord module Editor

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