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If you declare a struct literal across multiple lines in an object, anything typed below it will not receive autocomplete for ANY instance variables. If the struct is only a single line, then instance variables will autocomplete below the line they were declared on, but not before it like they would otherwise. The struct being empty or having variables inside does not make a difference.
GameMaker_XGaLIPTaoT.mp4
Steps To Reproduce
//will autocomplete when typing here, above the struct
struct = {
};
//will not autocomplete if typing here, below the struct
typeMe = true;
Which version of GameMaker are you reporting this issue for?
IDE v2024.11.0.179 Runtime v2024.11.0.227
Which operating system(s) are you seeing the problem on?
Description
If you declare a struct literal across multiple lines in an object, anything typed below it will not receive autocomplete for ANY instance variables. If the struct is only a single line, then instance variables will autocomplete below the line they were declared on, but not before it like they would otherwise. The struct being empty or having variables inside does not make a difference.
GameMaker_XGaLIPTaoT.mp4
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.11.0.179 Runtime v2024.11.0.227
Which operating system(s) are you seeing the problem on?
Windows 10.0.22631.0
b20a4e63-56f9-4d23-ae66-63c7545b2e3e
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