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EFX โ€” Rust templating for egui/eframe

EFx

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EFx โ€” Rust ๐Ÿฆ€ XML Template Engine for egui-based frameworks: eframe, bevy_egui, egui-winit, egui-miniquad. efx! is a proc-macro for writing tiny XML-like UI snippets in eframe/egui. It converts short tags into egui calls.

You can embed arbitrary Rust expressions inside braces ({...}).


Install & import

Requires egui (the project currently uses egui 0.32). Add to Cargo.toml:

[dependencies]
efx = "0.5"
egui = "0.32" # or egui-based framework

Inside this repo just import the macro:

use efx::efx; // the macro

Documentation

You can see on web page https://docs.rs/efx/latest/efx/ or in files:


Expression interpolation {...}

Inside tag content you can insert any Rust expression that implements Display:

let a = 2;
let b = 3;
efx!(ui, r#"<Label>Sum: {a + b}</Label>"#);

Escaping braces

To print { or }, use double braces (same as format!):

efx!(ui, r#"<Label>Literals: {{ and }}</Label>"#);

Errors & diagnostics

At compile time the macro parses your snippet; at runtime it shows readable diagnostics via ui.Label(...) when input is invalid:

  • Unknown tag Output: Unknown tag: <TagName>

  • Mismatched open/close tags Output: Mismatched tags: <open> and </close>

  • Interpolation count mismatch Happens if the parser found e.g. two {expr} parts but after processing the text thereโ€™s a different number of {} placeholders. Make the counts match.


Current limitations

  • Case-sensitive tag names.
  • Interpolated expressions must implement Display.

Roadmap & RFCs

TL;DR. EFx is a minimalist XML DSL on top of egui that compiles to plain ui.* calls. The next three releases focus on expressiveness and first-class examples across popular egui runtimes:

  • 0.5 โ€” Attributes & core tags: type-checked attributes, Heading, Hyperlink, Image, TextField, Grid, plus Window/CentralPanel/SidePanel. Diagnostics & examples.
  • 0.6 โ€” Components & events: reusable components/slots, event sugar (onClick, etc.), classes/presets, Bevy examples.
  • 0.7 โ€” Themes & layouts: lightweight style sheets, extended containers (Tabs/Table behind extras), perf & polish.

This plan is incremental and non-breaking; new features are opt-in. Priorities may change based on community feedback.

๐Ÿ‘‰ Full RFC: EFX-0001 โ€” Roadmap 0.5โ€“0.7

๐Ÿ‘‰ RFC index: RFC/README.md


Supported egui runtimes

EFx renders into any runtime that provides &mut egui::Ui. We officially build examples for the following targets:

Tier-1

  • eframe (native + wasm)
  • bevy_egui (native)
  • raw winit+wgpu (via egui-winit + egui-wgpu). Wgpu - a cross-platform, safe, pure-rust graphics API. It runs natively on Vulkan, Metal, D3D12, and OpenGL; and on top of WebGL2 and WebGPU on wasm. Follows WebGPU specification. With async/await API.

Tier-2 (compatible today; examples later / community support)

  • egui-miniquad (for macroquad/miniquad overlays) - Relatively minimalistic API well suited for small to medium graphics projects. Supports multiple backends, including browser target.
  • egui_sdl2_* backends
  • egui_glow / tao (lower-level backends)

Quickstart (pick one)

A) eframe

# Cargo.toml
[dependencies]
efx    = "0.5"
eframe = "0.32"
use eframe::egui;
use efx::efx;

egui::CentralPanel::default().show(ctx, |ui| {
    efx!(ui, r#"<Column><Label>Hello, EFx</Label><Separator/></Column>"#);
});

B) Bevy + bevy_egui

# Cargo.toml
[dependencies]
efx       = "0.5"
bevy      = "0.16"
bevy_egui = "0.36"  # re-exports `egui`
use bevy_egui::{EguiPlugin, EguiContexts};
use efx::efx;

bevy_egui::egui::Window::new("EFx").show(egui_ctx.ctx_mut(), |ui| {
    efx!(ui, r#"<Row><Label>It works</Label></Row>"#);
});

Tip: import egui via use bevy_egui::egui as egui; to avoid version mismatches.

C) Raw winit + wgpu

# Cargo.toml
[dependencies]
efx        = "0.5"
egui       = "0.32"
egui-winit = "0.32"
egui-wgpu  = "0.32"
winit      = "0.30"
wgpu       = "26.0"

Use the example in examples/winit_wgpu_min.rs as a starting point.


Contributing

  • Start with the roadmap RFC: EFX-0001.
  • You can write me with your ideas on mail@zhukmax.com.
  • Open issues are grouped by milestones 0.5 / 0.6 / 0.7.
  • PRs that change behavior should reference the relevant RFC section.
  • Looking for help with: Bevy example(s), raw winit+wgpu example, attribute codegen & compile-fail tests, TextField docs.

Changelog

See in file Changelog.md

Licence

The MIT License. Please see License File for more information.