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This is my own fork of Ethylamine's PS4 RDR2 Mod Menu (GUI) Base. This will be maintained by me

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EthylGUI | A PS4 RDR2 Mod Menu Base

This repository contains a modified version of Ethylamine's PS4 RDR2 Mod Menu Base.


A very basic mod menu GUI based on 2much4u's PS4 GTA V Menu Base. Supports only the 1.29 patch of RDR 2 in both US & EU regions. Requires Scene Collective/AlAzif's PS4 Payload SDK to compile. Compatible with firmwares 5.05, 6.72, 7.55, and 9.00. Currently not compatible with GoldHEN's bin loader. Just as customizable as 2much4u's GTA V Menu Base.


TODO (Upcoming Features)

Menu

  • Automatic X and Y Coordinate Calculation for Menu Elements:
    • Store the initial X and Y coordinates used for adding/drawing the first menu item/control.
    • Automatically calculate the next X and Y coordinates for subsequent menu items, eliminating the need to manually provide X and Y values each time.
  • Improve Vector and Color Structures:
    • Enhance vectors and color structures to work similarly to ImGUI's ImVec3(), ImColor(), etc.
  • Refactor Menu Drawing Logic:
    • Reduce redundancy in the logic.
    • Improve efficiency.
    • Enhance maintainability.

Credits

Special thanks to the following developers for their contributions and assistance:

  • 2much4u
  • 0x199
  • AlAzif
  • ChendoChap

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This is my own fork of Ethylamine's PS4 RDR2 Mod Menu (GUI) Base. This will be maintained by me

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