Skip to content

abovenoisestudios/ANE_Blog_UE5_MetasoundQuartz_InteractiveMusic1

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Vertical Remixing with Metasounds and Quartz - Unreal Engine 5

Game Audio Blog - Above Noise Studios

English Part 1: https://abovenoisestudios.com/blogeng/metasquartzverticaleng
English Part 2: https://abovenoisestudios.com/blogeng/metasquartzverticalengp2
Spanish Part 1: https://abovenoisestudios.com/blogespanol/metasquartzverticalesp
Spanish Part 2: https://abovenoisestudios.com/blogespanol/metasquartzverticalespp2

Created By: Horacio Valdivieso
horacio@abovenoisestudios.com
LinkedIn


Unreal Engine Version: 5.0.3

English:

This repository contains an Unreal Engine 5 project. It uses a first-person template created with the Epic Games Launcher. This project aims to show a vertical remixing music system using Metasounds + Quartz, and how to program it using Blueprints and C++.

How to Use?:
To download this project, click on the Code button and Download Zip.

To rebuild and compile the project, ensure you have Visual Studio for Windows or Xcode for Mac. Right-click on MyUE5Project.uproject and choose "Generate Visual Studio Project Files" on Windows or Services > "Generate Xcode project" on Mac. Double-click on MyUE5Project.uproject to open the UE5 project.

Rebuild the project:

About Compiler Versions:

WINDOWS:

  • Visual Studio 2019 v16.11.5 to 2022 are currently compatible with UE5.
  • Its essential to install these Workloads: ".NET Desktop Development", "Desktop Development With C++", and "Game Development With C++".
    Here is a useful video on how to set up VS for UE5 Development: LINK

MAC:

  • Xcode v12.4 to 13.4.1 are currently compatible with UE5.

Enjoy!

Spanish:

Este repositorio contiene un proyecto en Unreal Engine 5. Usa una maqueta en primera persona creada con el Epic Games Launcher. Este proyecto pretende mostrar un sistema de re-mezcla vertical de música usando Metasounds + Quartz, y cómo programarlo usando Blueprints y C++.

Cómo Usar?:
Para descargar este proyecto, da click en el botón Code y luego en Download Zip.

Para construir y compilar el proyecto, asegúrate de tener Visual Studio para Windows o Xcode. Haz click derecho en MyUE5Project.uproject y selecciona "Generate Visual Studio Project Files" en Windows o Services > "Generate Xcode project" en Mac. Haz doble click en MyUE5Project.uproject para abrir el proyecto UE5.

Reconstruye el proyecto:

Sobre las versiones del compilador:

WINDOWS:

  • Visual Studio 2019 v16.11.5 a la 2022 son actualmente compatibles con UE5.
  • Es esencial instalar estas cargas de trabajo: ".NET Para El Escritorio", "Desarrollo Para El Escritorio Con C++", y "Desarrolo De Juegos Con C++".
    Aquí hay un vídeo muy útil sobre cómo configurar VS para desarrollo en UE5: LINK

MAC:

  • Xcode v12.4 a la 13.4.1 son actualmente compatibles con UE5.

Disfruta!

Viewport

C++ Implementation

Blueprint Implementation

About

Metasounds + Quartz

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published