The goal of this project was to learn the principles of computer graphics and apply them on a simple playable game demo.
Most of the CMAKE template was given to us by our tutor. Source: https://github.com/martinmadaras/ppgso. Especially useful code was in the /ppgso folder, which contains some low-level functions to control images and objects.
My code is located in /src/projekt folder.
File finalna_sprava.pdf contains documentation in slovak language.
All object models and textures located in /data folder are from https://free3d.com/
Scene 1:
WASD - move, mouse - move camera, F - interact
Scene 2:
AD - move, W - toggle wind, SPACE - jump, E - change camera view, R - restart scene 2, B - restart scene 1