In Godot through 3.1, remote code execution is possible...
Critical severity
Unreviewed
Published
May 24, 2022
to the GitHub Advisory Database
•
Updated Apr 4, 2024
Description
Published by the National Vulnerability Database
May 31, 2019
Published to the GitHub Advisory Database
May 24, 2022
Last updated
Apr 4, 2024
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
References