This release includes the new tone-based surface color roles: https://m3.material.io/styles/color/overview#fb46760e-a96a-4d05-9ca6-2b6754ddfb73
Breaking change: Surface
is now tone 98 instead of 99, making it a bit darker.
Updated default tone mappings:
- light: https://github.com/albi005/MaterialColorUtilities/blob/7d8f8be147cd15bc649e61e4e42c8c3c4eb20d58/MaterialColorUtilities/Schemes/LightSchemeMapper.cs#L54..L65
- dark: https://github.com/albi005/MaterialColorUtilities/blob/7d8f8be147cd15bc649e61e4e42c8c3c4eb20d58/MaterialColorUtilities/Schemes/DarkSchemeMapper.cs#L54..L65
The old elevation-based surface colors (Surface1-5) are still available.
Full Changelog: v0.2.0...v0.3.0