/** Work in progress **/
Basic terrain generator written in D language.
You have to use dub to build the project.
Add this project as a dependency to your dub.json:
"dependencies": {
"terrain-generator-d": "~>1.1.0"
}
You can find multiples terrains examples in the examples directory.
You can play with your own noise generator for other effects.
- Better code
- Better performances
- Improve this readme
- Include a terrain generator class (with different outputs : blend map, heightmap, etc...)
- DOCS