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Fixed Shop offsets
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alex193a committed Feb 18, 2016
1 parent 34a81e8 commit 314e4a0
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Showing 5 changed files with 40 additions and 40 deletions.
54 changes: 27 additions & 27 deletions SOSSE/AboutBox.Designer.cs

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2 changes: 1 addition & 1 deletion SOSSE/MainForm.cs
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ private void enableButtons()
patternButton.Enabled = false;
recipeButton.Enabled = true;
vendorButton.Enabled = true;
npcButton.Enabled = true;
npcButton.Enabled = false;
generalButton.Enabled = true;
eventButton.Enabled = false;
}
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2 changes: 1 addition & 1 deletion SOSSE/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.7.8")]
[assembly: AssemblyVersion("1.7.9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
2 changes: 1 addition & 1 deletion SOSSE/SOSSE.csproj
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Expand Up @@ -23,7 +23,7 @@
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.7.8.%2a</ApplicationVersion>
<ApplicationVersion>1.7.9.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
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20 changes: 10 additions & 10 deletions SOSSE/ShopEditingForm.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,16 +25,16 @@ private struct Offsets
public int Animal { get; set; }
}
private static readonly Offsets[] offset = new Offsets[] {
/*ok*/new Offsets { Item = 0x4EB78, Blueprint = 0x4EDD0, Recipe = 0x4EDD2, Pattern = 0x4EDEE, Animal = 0x4EDEE },
new Offsets { Item = 0x4E8B4, Blueprint = 0x4EB0C, Recipe = 0x4EC5E, Pattern = 0x4EC5E, Animal = 0x4EC5E },
new Offsets { Item = 0x4EC64, Blueprint = 0x4EEBC, Recipe = 0x4EEEE, Pattern = 0x4EEEE, Animal = 0x4EF1E },
new Offsets { Item = 0x4EF24, Blueprint = 0x4F17C, Recipe = 0x4F212, Pattern = 0x4F276, Animal = 0x4F294 },
new Offsets { Item = 0x4F2B8, Blueprint = 0x4F510, Recipe = 0x4F5A6, Pattern = 0x4F60A, Animal = 0x4F628 },
new Offsets { Item = 0x4F64C, Blueprint = 0x4F8A4, Recipe = 0x4F93A, Pattern = 0x4F99E, Animal = 0x4F9BC },
new Offsets { Item = 0x4F9E0, Blueprint = 0x4FC38, Recipe = 0x4FCCE, Pattern = 0x4FD32, Animal = 0x4FC50 },
new Offsets { Item = 0x4FD74, Blueprint = 0x4FFCC, Recipe = 0x50062, Pattern = 0x500C6, Animal = 0x500E4 },
new Offsets { Item = 0x50108, Blueprint = 0x50360, Recipe = 0x503F6, Pattern = 0x5045A, Animal = 0x50478 },
new Offsets { Item = 0x5049C, Blueprint = 0x506F4, Recipe = 0x5078A, Pattern = 0x507EE, Animal = 0x5080C },
new Offsets { Item = 0x4EB78, Blueprint = 0x4EDD0, Recipe = 0x4EDD2, Pattern = 0x4EDEE, Animal = 0x4EDEE },
new Offsets { Item = 0x4EDF4, Blueprint = 0x4F04C, Recipe = 0x4F19E, Pattern = 0x4F19E, Animal = 0x4F19E },
new Offsets { Item = 0x4F1A4, Blueprint = 0x4F3FC, Recipe = 0x4F42E, Pattern = 0x4F42E, Animal = 0x4F45E },
new Offsets { Item = 0x4F464, Blueprint = 0x4F6BC, Recipe = 0x4F752, Pattern = 0x4F7B6, Animal = 0x4F7D4 },
new Offsets { Item = 0x4F7F8, Blueprint = 0x4FA50, Recipe = 0x4FAE6, Pattern = 0x4FB4A, Animal = 0x4FB68 },
new Offsets { Item = 0x4FB8C, Blueprint = 0x4FDE4, Recipe = 0x4FE7A, Pattern = 0x4FEDE, Animal = 0x4FEFC },
new Offsets { Item = 0x4FF20, Blueprint = 0x50178, Recipe = 0x5020E, Pattern = 0x50272, Animal = 0x50190 },
new Offsets { Item = 0x502B4, Blueprint = 0x5050C, Recipe = 0x505A2, Pattern = 0x50606, Animal = 0x50624 },
new Offsets { Item = 0x50648, Blueprint = 0x508A0, Recipe = 0x50936, Pattern = 0x5099A, Animal = 0x509B8 },
new Offsets { Item = 0x509DC, Blueprint = 0x50C34, Recipe = 0x50CCA, Pattern = 0x50D2E, Animal = 0x50D4C },
};
private int currentShop;
#region Shop data
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