Thanks to creation tools like Unreal Engine v4.27 and Gimp, we have to create a game from scratch, by inventing its story, its gameplay, and all the design of the characters and the world in which our character will evolve.
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1st week :
- define the game (genre, game mode, period...)
- find character and the story
- find assets
- writing the scenario
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2nd week :
- functional V.1
- technical V.1
- begin to develop characters
- begin to develop the environment/universe
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3rd week :
- functional V.2
- technical V.2
- update characters
- maze
- new village
- begin to implement ambiant sound
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4th week :
- finish to implement ambiant sound
- implement ennemies
- test/verification characters, environment/universe, sound
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5th week :
- NPC village
- sound main character
- new ennemies
- sound ennemies
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6th week :
- test plan
- test case
- bug report
- quests
- creation of the tavern (inside)
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7th week :
- teleportation
- finish to test
- finish to correct the bug/error
- prepare the presentation