This project is a student project provided by ALGOSUP, based in Vierzon, it aims to do a replica of the original game "Pac-Man" released in 1980 by Namco, this version of Pac-Man is made in Assembly x86.
Name | Role | Image | Link |
---|---|---|---|
Arthur LEMOINE | Project Manager | Arthur's Github Profile | |
Max BERNARD | Program Manager | Max's Github Profile | |
Mathis KAKAL | Tech Lead | Mathis' Github Profile | |
Pierre GORIN | Software Engineer | Pierre's Github Profile | |
Evan UHRING | Software Engineer | Evan's Github Profile | |
Robin DEBRY | Quality Assurance | Robin's Github Profile | |
Quentin CLEMENT | Quality Assurance | Quentin's Github Profile |
To download the project, you need to clone this github repository, you can do it by using the following command:
git clone https://github.com/algosup/2023-2024-project-2-x86-retrogaming-team-3
To run the project on your machine, you need to install the following software:
Once you have installed the software, on windows, you need to double click on the buildGame.cmd
or enter the following command in the project directory:
buildGame
Once you have installed the software, on MacOS, you need to enter the following command in the project directory:
chmod +x pacMan/buildGame.sh
./pacMan/buildGame.sh
Once you have installed the software, on Linux, you need to enter the following command in the project directory:
chmod +x pacMan/buildGame.sh
./pacMan/buildGame.sh
This project is under the Mit License.
We would like to thank the following people for their help and support:
- Garry for his code reviews and help.
- ALGOSUP to give us the chance to work on this project.
- Namco for the original game.
- Team 4 for the help on Quality Assurance.