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Added hms victory texture added hms victory to british home city
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<material> | ||
<submaterial name="mata"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="british2\hms_victory\textures\battleship_mata_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\naval\battleship\textures\battleship_mata_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\naval\battleship\textures\battleship_mata_Masks"> | ||
</texture> | ||
<texture name="Details" override="units\naval\battleship\textures\battleship_mata_Details"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="matc"> | ||
<materialdef name="default_doublesided_cutout"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="units\naval\battleship\textures\battleship_matb_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\naval\battleship\textures\battleship_matb_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\naval\battleship\textures\battleship_matb_Masks"> | ||
</texture> | ||
<texture name="Details" override="units\naval\battleship\textures\battleship_matb_Details"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="matb"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="units\naval\battleship\textures\battleship_matb_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\naval\battleship\textures\battleship_matb_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\naval\battleship\textures\battleship_matb_Masks"> | ||
</texture> | ||
<texture name="Details" override="units\naval\battleship\textures\battleship_matb_Details"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="matd"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="homecity\home_city_props\generic_props\textures\generic_props_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="homecity\home_city_props\generic_props\textures\generic_props_Normals"> | ||
</texture> | ||
<texture name="Masks" override="homecity\home_city_props\generic_props\textures\generic_props_Masks"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="mate"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="homecity\home_city_props\props_additional\military_props\textures\military_props_matA_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="homecity\home_city_props\props_additional\military_props\textures\military_props_matA_Normals"> | ||
</texture> | ||
<texture name="Masks" override="homecity\home_city_props\props_additional\military_props\textures\military_props_matA_Masks"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="matf"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="units\asians\chinese\hand_mortar\textures\handmortar_1_matA_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\asians\chinese\hand_mortar\textures\handmortar_1_matA_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\asians\chinese\hand_mortar\textures\handmortar_1_matA_Masks"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="matg"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="units\explorers\textures\b_musket_matA_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\explorers\textures\b_musket_matA_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\explorers\textures\b_musket_matA_Masks"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="math"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="units\naval\galleon\textures\galleon_matB_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\naval\galleon\textures\galleon_matB_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\naval\galleon\textures\galleon_matB_Masks"> | ||
</texture> | ||
<texture name="Details" override="units\naval\galleon\textures\galleon_matB_Details"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
<submaterial name="mati"> | ||
<materialdef name="default"> | ||
</materialdef> | ||
<parameters> | ||
<texture name="BaseColor" override="units\naval\steamer\textures\steamer_mata_BaseColor"> | ||
</texture> | ||
<texture name="Normals" override="units\naval\steamer\textures\steamer_mata_Normals"> | ||
</texture> | ||
<texture name="Masks" override="units\naval\steamer\textures\steamer_mata_Masks"> | ||
</texture> | ||
<texture name="Details" override="units\naval\steamer\textures\steamer_mata_Details"> | ||
</texture> | ||
</parameters> | ||
</submaterial> | ||
</material> |
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