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Added sixth rate skin
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Added hms victory texture
added hms victory to british home city
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AssertiveWall20 committed Jul 4, 2024
1 parent 96ffc1c commit e0d1835
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Showing 15 changed files with 593 additions and 5 deletions.
6 changes: 3 additions & 3 deletions art/british2/frigate/frigate.material
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<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="homecity\british\frigate\textures\frigate_matA_BaseColor">
<texture name="BaseColor" override="british2\frigate\textures\frigate_matA_BaseColor">
</texture>
<texture name="Normals" override="homecity\british\frigate\textures\frigate_matA_Normals">
</texture>
<texture name="Masks" override="homecity\british\frigate\textures\frigate_matA_Masks">
</texture>
<texture name="Details" override="homecity\british\frigate\textures\frigate_matA_Details">
<texture name="Details" override="british2\frigate\textures\frigate_matA_Details">
</texture>
</parameters>
<parameters variant="1">
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<materialdef name="default_doublesided">
</materialdef>
<parameters>
<texture name="BaseColor" override="homecity\british\frigate\textures\frigate_matB_BaseColor">
<texture name="BaseColor" override="british2\frigate\textures\frigate_matB_BaseColor">
</texture>
<texture name="Normals" override="homecity\british\frigate\textures\frigate_matB_Normals">
</texture>
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Binary file added art/british2/hms_victory/battleship.gr2
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120 changes: 120 additions & 0 deletions art/british2/hms_victory/battleship.material
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<material>
<submaterial name="mata">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="british2\hms_victory\textures\battleship_mata_BaseColor">
</texture>
<texture name="Normals" override="units\naval\battleship\textures\battleship_mata_Normals">
</texture>
<texture name="Masks" override="units\naval\battleship\textures\battleship_mata_Masks">
</texture>
<texture name="Details" override="units\naval\battleship\textures\battleship_mata_Details">
</texture>
</parameters>
</submaterial>
<submaterial name="matc">
<materialdef name="default_doublesided_cutout">
</materialdef>
<parameters>
<texture name="BaseColor" override="units\naval\battleship\textures\battleship_matb_BaseColor">
</texture>
<texture name="Normals" override="units\naval\battleship\textures\battleship_matb_Normals">
</texture>
<texture name="Masks" override="units\naval\battleship\textures\battleship_matb_Masks">
</texture>
<texture name="Details" override="units\naval\battleship\textures\battleship_matb_Details">
</texture>
</parameters>
</submaterial>
<submaterial name="matb">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="units\naval\battleship\textures\battleship_matb_BaseColor">
</texture>
<texture name="Normals" override="units\naval\battleship\textures\battleship_matb_Normals">
</texture>
<texture name="Masks" override="units\naval\battleship\textures\battleship_matb_Masks">
</texture>
<texture name="Details" override="units\naval\battleship\textures\battleship_matb_Details">
</texture>
</parameters>
</submaterial>
<submaterial name="matd">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="homecity\home_city_props\generic_props\textures\generic_props_BaseColor">
</texture>
<texture name="Normals" override="homecity\home_city_props\generic_props\textures\generic_props_Normals">
</texture>
<texture name="Masks" override="homecity\home_city_props\generic_props\textures\generic_props_Masks">
</texture>
</parameters>
</submaterial>
<submaterial name="mate">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="homecity\home_city_props\props_additional\military_props\textures\military_props_matA_BaseColor">
</texture>
<texture name="Normals" override="homecity\home_city_props\props_additional\military_props\textures\military_props_matA_Normals">
</texture>
<texture name="Masks" override="homecity\home_city_props\props_additional\military_props\textures\military_props_matA_Masks">
</texture>
</parameters>
</submaterial>
<submaterial name="matf">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="units\asians\chinese\hand_mortar\textures\handmortar_1_matA_BaseColor">
</texture>
<texture name="Normals" override="units\asians\chinese\hand_mortar\textures\handmortar_1_matA_Normals">
</texture>
<texture name="Masks" override="units\asians\chinese\hand_mortar\textures\handmortar_1_matA_Masks">
</texture>
</parameters>
</submaterial>
<submaterial name="matg">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="units\explorers\textures\b_musket_matA_BaseColor">
</texture>
<texture name="Normals" override="units\explorers\textures\b_musket_matA_Normals">
</texture>
<texture name="Masks" override="units\explorers\textures\b_musket_matA_Masks">
</texture>
</parameters>
</submaterial>
<submaterial name="math">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="units\naval\galleon\textures\galleon_matB_BaseColor">
</texture>
<texture name="Normals" override="units\naval\galleon\textures\galleon_matB_Normals">
</texture>
<texture name="Masks" override="units\naval\galleon\textures\galleon_matB_Masks">
</texture>
<texture name="Details" override="units\naval\galleon\textures\galleon_matB_Details">
</texture>
</parameters>
</submaterial>
<submaterial name="mati">
<materialdef name="default">
</materialdef>
<parameters>
<texture name="BaseColor" override="units\naval\steamer\textures\steamer_mata_BaseColor">
</texture>
<texture name="Normals" override="units\naval\steamer\textures\steamer_mata_Normals">
</texture>
<texture name="Masks" override="units\naval\steamer\textures\steamer_mata_Masks">
</texture>
<texture name="Details" override="units\naval\steamer\textures\steamer_mata_Details">
</texture>
</parameters>
</submaterial>
</material>
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