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conflictng CAHNGELOG
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alnitak committed Oct 22, 2024
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5 changes: 4 additions & 1 deletion CHANGELOG.md
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### 2.1.6 ()
### 2.1.7 ()
- added `listPlaybackDevices` to get all the OS output devices available.
- added `deviceId` parameter to the `init()` method. You can choose which device is delegated to output the audio.
- added `changeDevice` method to change the playback device on-the-fly.

### 2.1.6 (17 Oct 2024)
- fixed a bug that caused an error when loading a sound more than twice.

### 2.1.5 (11 Oct 2024)
- added `readSamplesFrom*()` methods to read N audio data within a time range from a file or memory #75. Example in `example/lib/wave_data/wave_data.dart`.

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2 changes: 1 addition & 1 deletion pubspec.yaml
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Expand Up @@ -3,7 +3,7 @@ description: >-
A low-level audio plugin for Flutter,
mainly meant for games and immersive apps.
Based on the SoLoud (C++) audio engine.
version: 2.1.6
version: 2.1.7
issue_tracker: https://github.com/alnitak/flutter_soloud/issues
homepage: https://github.com/alnitak/flutter_soloud
maintainer: Marco Bavagnoli (@lildeimos)
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