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README.md: update
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rasky committed Oct 14, 2024
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Expand Up @@ -70,6 +70,8 @@ programming and debugging. These are the main features:
* Support for standard N64 controllers and memory paks.
* Support for saving to flashes and EEPROMs (including a mini EEPROM
filesystem to simplify serialization of structures).
* Improved boot using open-source IPL3 bootcode, which boots ROMs up to 5x
faster and allows for compressed game code (using libdragon compression library).

The [preview branch](https://github.com/DragonMinded/libdragon/wiki/Preview-branch) features
many more features:
Expand All @@ -88,8 +90,6 @@ many more features:
* Very simple to use also for render-to-texture scenarios, where
a movie is played back as part of a 3D scene or as background in
a 2D game.
* Improved boot using open-source IPL3 bootcode, which boots ROMs up to 5x
faster and allows for compressed game code (using libdragon compression library).
* Dynamic library support (DSO, sometimes called "overlays") for dynamically
loading and unloading part of game code and data. This is implemented using
the standard `dlopen()` / `dlsym()`.
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