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Deploy autogenerated docs for libiio v0.25-gd62bc62
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Raluca Chis authored and cseci committed Aug 4, 2023
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<div id="projectbrief">C# bindings for libIIO</div>
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<tr class="memdesc:a03130c752e898b7fb81706ed82207639"><td class="mdescLeft">&#160;</td><td class="mdescRight">Finds the buffer attribute with the given name from the current device. <a href="classiio_1_1Device.html#a03130c752e898b7fb81706ed82207639">More...</a><br /></td></tr>
<tr class="separator:a03130c752e898b7fb81706ed82207639"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="memdesc:ac68bcd5fa0278c23f2db0d7e35a28dce"><td class="mdescLeft">&#160;</td><td class="mdescRight">Finds the channel attribute corresponding to the given filename from the current device. <a href="classiio_1_1Device.html#ac68bcd5fa0278c23f2db0d7e35a28dce">More...</a><br /></td></tr>
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<p>Finds the channel attribute coresponding to the given filename from the current device. </p>
<p>Finds the channel attribute corresponding to the given filename from the current device. </p>
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<tr class="memdesc:a03130c752e898b7fb81706ed82207639 inherit pub_methods_classiio_1_1Device"><td class="mdescLeft">&#160;</td><td class="mdescRight">Finds the buffer attribute with the given name from the current device. <a href="classiio_1_1Device.html#a03130c752e898b7fb81706ed82207639">More...</a><br /></td></tr>
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<tr class="memitem:ac68bcd5fa0278c23f2db0d7e35a28dce inherit pub_methods_classiio_1_1Device"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classiio_1_1Device.html#ac68bcd5fa0278c23f2db0d7e35a28dce">identify_filename</a> (string filename, IntPtr chn_ptr, IntPtr attr)</td></tr>
<tr class="memdesc:ac68bcd5fa0278c23f2db0d7e35a28dce inherit pub_methods_classiio_1_1Device"><td class="mdescLeft">&#160;</td><td class="mdescRight">Finds the channel attribute coresponding to the given filename from the current device. <a href="classiio_1_1Device.html#ac68bcd5fa0278c23f2db0d7e35a28dce">More...</a><br /></td></tr>
<tr class="memdesc:ac68bcd5fa0278c23f2db0d7e35a28dce inherit pub_methods_classiio_1_1Device"><td class="mdescLeft">&#160;</td><td class="mdescRight">Finds the channel attribute corresponding to the given filename from the current device. <a href="classiio_1_1Device.html#ac68bcd5fa0278c23f2db0d7e35a28dce">More...</a><br /></td></tr>
<tr class="separator:ac68bcd5fa0278c23f2db0d7e35a28dce inherit pub_methods_classiio_1_1Device"><td class="memSeparator" colspan="2">&#160;</td></tr>
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&#160;<span id="projectnumber">0.25</span>
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&#160;<span id="projectnumber">0.24</span>
&#160;<span id="projectnumber">0.25</span>
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&#160;<span id="projectnumber">0.24</span>
&#160;<span id="projectnumber">0.25</span>
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<div id="projectbrief">C# bindings for libIIO</div>
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<div id="projectname">C# bindings for libiio
&#160;<span id="projectnumber">0.24</span>
&#160;<span id="projectnumber">0.25</span>
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</td>
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<p>The full terms of the library license can be found at: <a href="http://opensource.org/licenses/LGPL-2.1">http://opensource.org/licenses/LGPL-2.1</a> and the iio-utils license can be found at: <a href="https://opensource.org/licenses/GPL-2.0">https://opensource.org/licenses/GPL-2.0</a></p>
<h1><a class="anchor" id="code_model"></a>
Code Model</h1>
<p>The basic bricks of the libiio API, and therefore the C# bindings are the the iio namepace, and the classes of that nameplace: <a class="el" href="classiio_1_1Channel.html" title="iio.Channel class: Contains the representation of an input or output channel.">iio.Channel</a>, <a class="el" href="classiio_1_1Context.html" title="iio.Context class: Contains the representation of an IIO context.">iio.Context</a>, <a class="el" href="classiio_1_1Device.html" title="iio.Device class: Contains the representation of an IIO device.">iio.Device</a>, <a class="el" href="classiio_1_1IOBuffer.html" title="iio.IOBuffer class: The class used for all I/O operations.">iio.IOBuffer</a>, <a class="el" href="classiio_1_1Trigger.html" title="iio.Trigger class: Contains the representation of an IIO device that can act as a trigger.">iio.Trigger</a>, and <a class="el" href="classiio_1_1Attr.html" title="iio.Attr class: Contains the representation of a channel or device attribute.">iio.Attr</a> (channel or device attributes).</p>
<p>The basic bricks of the libiio API, and therefore the C# bindings are the the iio namespace, and the classes of that nameplace: <a class="el" href="classiio_1_1Channel.html" title="iio.Channel class: Contains the representation of an input or output channel.">iio.Channel</a>, <a class="el" href="classiio_1_1Context.html" title="iio.Context class: Contains the representation of an IIO context.">iio.Context</a>, <a class="el" href="classiio_1_1Device.html" title="iio.Device class: Contains the representation of an IIO device.">iio.Device</a>, <a class="el" href="classiio_1_1IOBuffer.html" title="iio.IOBuffer class: The class used for all I/O operations.">iio.IOBuffer</a>, <a class="el" href="classiio_1_1Trigger.html" title="iio.Trigger class: Contains the representation of an IIO device that can act as a trigger.">iio.Trigger</a>, and <a class="el" href="classiio_1_1Attr.html" title="iio.Attr class: Contains the representation of a channel or device attribute.">iio.Attr</a> (channel or device attributes).</p>
<p><img src="codemodel.svg" alt="" style="pointer-events: none;" class="inline" title="Caption text"/></p>
<h1><a class="anchor" id="creating_context"></a>
Creating a context</h1>
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&#160;<span id="projectnumber">0.24</span>
&#160;<span id="projectnumber">0.25</span>
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<div id="projectbrief">C# bindings for libIIO</div>
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&#160;<span id="projectnumber">0.25</span>
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&#160;<span id="projectnumber">0.25</span>
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<a href="http://analogdevicesinc.github.io/libiio/"><img src=
"img/iio_logo.png" alt="IIO logo"></a> <br> <strong>A cross-platform user
library to access Industrial Input Output (IIO) devices</strong>
<br>Version 0.24-g43dd6de
<br>Version 0.25-gd62bc62
</header>
<nav class="buttons">
<a class="button" href=
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<li>
<a href="./man3/libiio.3.html">libiio</a>
</li>
<li>
<a href="./man1/iio_attr.1.html">iio_attr</a>
</li>
<li>
<a href="./man1/iio_info.1.html">iio_info</a>
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<a href="./man1/iio_readdev.1.html">iio_readdev</a>
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<a href="./man1/iio_reg.1.html">iio_reg</a>
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<a href="./man1/iio_writedev.1.html">iio_writedev</a>
</li>
<li><a href="./man1/iio_genxml.1.html">iio_genxml</a></li><li><a href="./man1/iio_info.1.html">iio_info</a></li><li><a href="./man1/iio_attr.1.html">iio_attr</a></li><li><a href="./man1/iio_readdev.1.html">iio_readdev</a></li><li><a href="./man1/iio_reg.1.html">iio_reg</a></li><li><a href="./man1/iio_writedev.1.html">iio_writedev</a></li><li><a href="./man1/iio_stresstest.1.html">iio_stresstest</a></li>
</ul>
</div>
</div>
Expand Down Expand Up @@ -213,7 +199,7 @@ <h1>Welcome to the libIIO</h1>
devices. IIO started as a <a href=
"https://www.kernel.org/doc/html/latest/driver-api/iio/index.html">Linux
kernel subsystem</a> to support for devices that included
analog-to-digital convertors (ADCs) and/or digital-to-analog convertors
analog-to-digital converters (ADCs) and/or digital-to-analog converters
(DACs). While the libIIO continues to provide an easy interface to the
Linux kernel IIO subsystem, it has also expanded beyond that, and is now
just as common to see this used inside an embedded system or hypervisor as
Expand Down Expand Up @@ -289,8 +275,8 @@ <h3>Sounds good! How do I get started?</h3>
<p>Once you have secured your access to the library and its header, please
check the libIIO API or the libIIO examples.</p>
<h3>Where is (insert my favourite language) support?</h3>
<p>The mainline library is written in C, can be used in C++, and has built in
bindings for Python and C# (C-Sharp). <a href=
<p>The mainline library is written in C, and has built in
bindings for C++, Python and C# (C-Sharp). <a href=
"https://github.com/drom/node-iio">Node.js</a> and <a href=
"https://github.com/fpagliughi/rust-industrial-io">Rust</a> are maintained
outside the main repo. If you are interested in creating more language
Expand Down
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