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Update fireball system #474

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MherZaqaryan
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It's better to keep the fireball listers in one listener class file and also add a check which will check if the game has a playing status because in some cases addons' custom fireballs are being handled by these events and there is no way to prevent it.

@MherZaqaryan MherZaqaryan changed the title Update fireball system (#473) Update fireball system Apr 3, 2022
@andrei1058
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Is this still available?

@MherZaqaryan
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Is this still available?

Yep! I am still getting messages from people about this issue being existential

@tomkeuper
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I heard that the current implementation caused issues with certain addons so it would be good to have this implemented, but it should be tested before release.

tomkeuper
tomkeuper previously approved these changes Feb 27, 2023
@tomkeuper tomkeuper added this to the 23.3 milestone Mar 5, 2023
@andrei1058
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@tomkeuper did you test it?

@tomkeuper
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No I havent tested it. I was planning on making a build with this included when the 23.2.2 version is released. So poeple can test it before we merge it completely.

andrei1058
andrei1058 previously approved these changes Mar 11, 2023
@MherZaqaryan MherZaqaryan temporarily deployed to development March 13, 2023 10:42 — with GitHub Actions Inactive
@tomkeuper
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@MherZaqaryan Could you merge the latest commits? I would like to test this the comming weeks

@itz-rj-here
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Why this isn't merged?

@itz-rj-here
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I see

@Lsy-291
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Lsy-291 commented Feb 21, 2024

明白了

Sorry, I misread. This was actually not implemented

@itz-rj-here
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-_- seriously?..

@Lsy-291
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Lsy-291 commented Feb 21, 2024

-_- seriously?..

Yes, this PR is to fix the bug in the Cosmetics addon. In this PR, a check of arena.getStatus() != GameState.playing is performed for fireball damage, cancelling the fireball damage after the game ends. In the current version, this has not been implemented.

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6 participants