I'm Andres Felipe Mendez, a Software Developer with a passion for game engine development and systems programming, dedicated to building software optimized for performance and maintainability.
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🔭 Currently working on two projects:
- 100 Dungeons: A game engine written in C-style C++ (no STL, avoiding exceptions) with a custom ECS for manual memory buffer management and DLL hot reloading capabilities.
- Toshokan (図書館): A minimalist PDF reader and digital book library manager built with SDL3 Clay and MuPDF, designed to bring "text editor like" simplicity to PDF management and reading.
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🌱 Expanding my expertise in data-oriented design, game engine architecture, and systems programming to create high-performance, maintainable software solutions.
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📫 Reach me at: fmendez1212@gmail.com
Let's bring data-driven performance and design to the next level! 🚀