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Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP

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aniruddhahar/HDRP-SimpleClouds

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HDRP-SimpleClouds

Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP

This project contains a sample scene, a hemispheric sky dome model (with UV layout), and a shadergraph to generate simple procedural clouds for HDRP. Currently the graph uses an Unlit shader and as such will not be affected by Directional lights. The shader uses a simple combination of noise nodes available in shadergraph to create cloud-like visuals.

This project is meant to serve as a starting point for creating a cloud system to be used alongside various sky types in HDRP.

Instructions

  1. Built with Unity 2019.3.7f1 and HDRP 7.3.1
  2. Open Samplescene.unity found under Assets\Scenes\

Demo Video

Simple Clouds Video

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Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP

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