Texture Classification using Naive Bayes and GLCM for feature extraction Dataset can be found here, at the Texture Database section.
Class of Texture is located at
com.ard333.textureclassification.glcmnb.model.TextureClass.java
you can add or remove the class that will be used.
You must add the (dot)(index of class @TextureClass +1) at the end of the file name, example:
- wood1.1.jpg
- wood2.1.jpg
- wood3.1.jpg
- brick1.2.jpg
- brick2.2.jpg
- brick3.2.jpg
- and so on...