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A videogame made for the //TODO Game Jam #2. Written in C# and used the Unity engine.

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arnauvila33/PersonalTimeGame

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PersonalTimeGame

A videogame made for the Spanish //TODO Game Jam #2. Written in C# and using Unity engine.

Background: You have been trapped in a temporal loop! You have one minute to uncover the secrets of this foreign planet, and break the cycle you are stuck on! Explore, meet, parkour around this world in a speed-run type of game. 3 endings and multiple secrets are awaiting for you!

Controls: S/D to move. Space to jump. E to interact. F to talk. R to reset cycle.

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A videogame made for the //TODO Game Jam #2. Written in C# and used the Unity engine.

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