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Raymarching neural network in browsers with WebGL shaders

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Marching neural networks

Visualizing level surfaces of a neural network using webGL + raymarching technique.

Correction: technique is close raymarching, but step sizes are computed differently.

All the NN-related computing uses shaders, thus having GPU is recommended.

Demo: https://arogozhnikov.github.io/3d_nn/

Used libraries

Visualization relies on THREE.js for rendering and CCapture.js for capturing animations.

The code is minimalistic and a bit messy, but no other dependencies / frameworks.