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interbotix_ros_xslocobots/interbotix_xslocobot_control/config/rs_camera_0.yaml
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...otix_ros_xslocobots/interbotix_xslocobot_descriptions/launch/xslocobot_description.launch.py
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interbotix_ros_xslocobots/interbotix_xslocobot_descriptions/rviz/xslocobot_description.rviz
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interbotix_ros_xslocobots/interbotix_xslocobot_descriptions/urdf/arms/arm_control.urdf.xacro
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...botix_ros_xslocobots/interbotix_xslocobot_descriptions/urdf/create3_version/wheel.urdf.xacro
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...s_xslocobots/interbotix_xslocobot_descriptions/urdf/kobuki_version/locobot_kobuki.urdf.xacro
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interbotix_ros_xslocobots/interbotix_xslocobot_nav/launch/xslocobot_rtabmap.launch.py
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Since gazebo classic is now end of life, we can completely remove the support and mentions about it. |
...ros_xslocobots/interbotix_xslocobot_sim/config/kobuki_version/locobot_wx200_controllers.yaml
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interbotix_ros_xslocobots/interbotix_xslocobot_descriptions/urdf/arms/arm_control.urdf.xacro
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Current version is ready for I'll continue verifying the |
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Current version is ready for both For controlling Move around with @fabid I think it's ready to merge now, after your review |
...s_xslocobots/interbotix_xslocobot_descriptions/urdf/kobuki_version/locobot_kobuki.urdf.xacro
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| </plugin> | ||
| </xacro:if> | ||
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| <!-- Ground truth pose --> |
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this is used to publish ground-truth odometry (from odom->base_footprint), I think they may use it in nav2 evaluation
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any alternative in gz_sim?
if not that's ok, we can ignore
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@fabid yes I've already added above, you can see the plugin:
<plugin filename="libgz-sim-pose-publisher-system.so" name="gz::sim::systems::PosePublisher">
| default: true | ||
| joints: | ||
| - left_finger | ||
| - right_finger |
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I think they were using mirror joints in classic, hence the missing joint. And the real hardware is similar (single joint for the gripper.
Did you try to close/open the gripper in moveit?
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actually in their original code, the mirror part was commented out, as you can see in this line:
I also tried uncommenting the mirrored joint but closing/opening gripper did not work.
So, I left commented lines as they intended (right_finger joint separated from left_finger). Then add that right_finger joint into controller, and closing/opening gripper works okay in moveit.



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