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35 changes: 35 additions & 0 deletions README.md
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# Android Avanzado

## :wave: Bienvenid@s

## :dart: Objetivo

Construir una aplicación Android con funciones inyectadas por dependencias y librerías, con simplificación de autenticación, reporte y seguimiento de errores, servicios de terceros, elementos de realidad aumentada, y publicable en tiendas alternativas a Google Play y/o en un servidor propio.

## Datos relevantes

- Firebase es una plataforma de Google para desarrollar y facilitar la creación de apps con alta calidad de una forma rápida.
- ArCore es un kit de desarrollo de software para dispositivos móviles que permite la creación de aplicaciones de realidad aumentada.
- Jetpack es un conjunto de bibliotecas que ayuda a los desarrolladores a seguir las prácticas recomendadas, reducir el código estándar y escribir código que funcione de manera coherente en los dispositivos y las versiones de Android, para que puedan enfocarse en el código que les interesa.

## :gear: Requerimientos

- Android Studio
- Cuenta de Google
- Teléfono físico (Recomendado)
- SDK ArCore

## 💻 Proyecto

Desarrollar una app Android con Kotlin como principal lenguaje de desarrollo, con funciones agregadas mediante Firebase Authentication, Firebase Crashlytics, Dependencias, Navigation, SDK´s, Deploys, Librerías y RA.

## :bookmark_tabs: Sesiones

1. [Firebase Authentication ](./Sesion-01)(Simplifica el inicio de sesión y el registro)
2. [Firebase Crashlytics ](./Sesion-02)(Reportes y seguimiento a errores)
3. [Dependencias ](./Sesion-03)(Simplifica el código)
4. [Navigation ](./Sesion-04)(Mejora el flujo de datos)
5. [Terceros ](./Sesion-05)(Implementar SDK's de terceros) Facebook, Spotify, Conekta
6. [Deploys ](./Sesion-06)(Publica en tiendas altenativas a Google Play o en un servidor externo)
7. [Librerías ](./Sesion-07)(Ahorra código y mejora el flujo)
8. [RA ](./Sesion-08)(Implementaciones más utilizadas de RA)
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# Ejemplo 01: Implementar Firebase Authentication

## Objetivo

* Implementar y configurar Firebase Authentication en un proyecto base.

## Desarrollo

A partir de un proyecto de Android previamente creado se implementará el BaaS de Firebase Authentication para integrar sus servicios de registro e inicio de sesión.

Usaremos el [Proyecto base](./base) y le modificaremos lo que se requiera. Para hacerlo realiza los siguientes pasos:

1. Ejecutamos el proyecto base con Android Studio. Este desplegará la siguiente interfaz.


<img src="assets/01.png" width="50%"/>

2. Ahora, agregaremos las librerías de Firebase. Para ello hacemos clic en la siguiente ruta: **Tools -> Firebase**

<img src="assets/02.png" width="50%"/>

3. El resultado será la siguiente ventana. Es necesario identificar la opción de Authentication, hacer clic en ella, y después hacer clic en la tercera opción, enlistada como **Authentication using a custom authentication system**.

<img src="assets/03.png" width="60%"/>

4. Aparecerá la siguiente ventana. Se debe hacer clic en **Connect to Firebase**.

<img src="assets/04.png" width="60%"/>

<img src="assets/05.png" width="60%"/>

5. El resultado del botón abrirá el navegador. En la siguiente ventana debe seleccionarse el proyecto (el cual denominamos Bedu), y posteriormente es necesario hacer clic en **Conectar**.

<img src="assets/06.png" width="60%"/>

6. Listo, hasta este paso la app ya se encuentra conectada a Firebase.

<img src="assets/07.png" width="70%"/>

7. Ahora debe seguirse la ruta hasta el paso 3. Ahí debe seleccionarse **Add the Firebase Authentication SDK to your app** y luego se aceptan los cambios.

<img src="assets/08.png" width="60%"/>

Esto Agrega *Play Services y Auth*

<img src="assets/09.png" width="60%"/>

8. Ahora debemos dirigirnos a Firebase Console y activar **Authentication**.

<img src="assets/10.png" width="60%"/>



¡Felicidades! Ya implementaste Firebase Authentication en tu proyecto Android.

</br>

[Siguiente ](../Ejemplo-02/README.md)(Ejemplo 2)
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## Aquí puedes sustituir este archivo por imagenes o código que requiera el ejemplo
14 changes: 14 additions & 0 deletions Sesion-01/Ejemplo-01/base/.gitignore
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*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
.cxx
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/build
48 changes: 48 additions & 0 deletions Sesion-01/Ejemplo-01/base/app/build.gradle
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plugins {
id 'com.android.application'
id 'kotlin-android'
}

android {
compileSdkVersion 30
buildToolsVersion "30.0.3"

defaultConfig {
applicationId "com.bedu.auth"
minSdkVersion 19
targetSdkVersion 30
versionCode 1
versionName "1.0"

testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}

buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
buildFeatures {
viewBinding true
}
kotlinOptions {
jvmTarget = '1.8'
}
}

dependencies {

implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
implementation 'androidx.core:core-ktx:1.5.0'
implementation 'androidx.appcompat:appcompat:1.3.0'
implementation 'com.google.android.material:material:1.3.0'

testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.2'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'
}
21 changes: 21 additions & 0 deletions Sesion-01/Ejemplo-01/base/app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable

# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
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package com.bedu.auth

import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4

import org.junit.Test
import org.junit.runner.RunWith

import org.junit.Assert.*

/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("com.bedu.auth", appContext.packageName)
}
}
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.bedu.auth">

<uses-permission android:name="android.permission.INTERNET" />

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.Auth">

<activity android:name=".view.MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>

</activity>

<activity android:name=".view.EmailActivity" />
<activity android:name=".view.PhoneActivity" />

</application>

</manifest>
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package com.bedu.auth.utils

import android.content.Context
import android.view.View
import android.view.inputmethod.InputMethodManager
import androidx.annotation.ColorInt
import androidx.annotation.ColorRes
import androidx.core.content.ContextCompat
import com.bedu.auth.R
import com.google.android.material.snackbar.Snackbar

object Utility {

//display SnackBar
fun displaySnackBar(view: View, s: String, context: Context, @ColorRes colorRes: Int) {

Snackbar.make(view, s, Snackbar.LENGTH_LONG)
.withColor(ContextCompat.getColor(context, colorRes))
.setTextColor(ContextCompat.getColor(context, R.color.white))
.show()

}

fun View.hideKeyboard() {
val inputManager = context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
inputManager.hideSoftInputFromWindow(windowToken, 0)
}

private fun Snackbar.withColor(@ColorInt colorInt: Int): Snackbar {
this.view.setBackgroundColor(colorInt)
return this
}
}
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package com.bedu.auth.view

import android.app.Activity
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.view.View
import androidx.core.widget.doAfterTextChanged
import com.bedu.auth.databinding.ActivityEmailBinding
import com.bedu.auth.utils.Utility.hideKeyboard

class EmailActivity : Activity() {

private lateinit var binding: ActivityEmailBinding

public override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityEmailBinding.inflate(layoutInflater)
val view = binding.root
setContentView(view)

handleClick()
}

private fun handleClick() {

binding.btnLogin.setOnClickListener {
it.hideKeyboard()

binding.btnLogin.visibility = View.GONE
binding.loading.visibility = View.VISIBLE

val email = binding.editText.text.toString()
val password = binding.editText2.text.toString()

signIn(email, password)
}
binding.btnRegister.setOnClickListener {
it.hideKeyboard()

binding.btnLogin.visibility = View.GONE
binding.loading.visibility = View.VISIBLE

val email = binding.editText.text.toString()
val password = binding.editText2.text.toString()

createAccount(email, password)
}

binding.editText.doAfterTextChanged {
val email = binding.editText.text.toString()
val password = binding.editText2.text.toString()

binding.btnLogin.isEnabled = email.isNotEmpty() && password.isNotEmpty()
binding.btnRegister.isEnabled = email.isNotEmpty() && password.isNotEmpty()
}

binding.editText2.doAfterTextChanged {
val email = binding.editText.text.toString()
val password = binding.editText2.text.toString()

binding.btnLogin.isEnabled = email.isNotEmpty() && password.isNotEmpty()
binding.btnRegister.isEnabled = email.isNotEmpty() && password.isNotEmpty()
}
}

private fun createAccount(email: String, password: String) {
updateUI()
}

private fun signIn(email: String, password: String) {
updateUI()
}

private fun sendEmailVerification() {
}

private fun updateUI() {
Handler(Looper.getMainLooper()).postDelayed({
binding.loading.visibility = View.GONE
binding.btnLogin.visibility = View.VISIBLE
}, 2000)
}

private fun reload() {

}

companion object {
private const val TAG = "EmailPassword"
}
}
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