Releases: ashbash1987/ktanemod-twitchplays
Stable release v1.0.0
It's been a long time now with v0.9.x builds in beta test. With thanks to many in the r/KTaNE Discord community, it's been rigorously tested to be able to mark the latest code now with a v1.0.0 build. For reference, the Steam Workshop version is also a direct copy of this build.
Thanks to @bmn and @CaitSith2 for all the extra changes that have gone into Twitch Plays over the past few months, it's been greatly appreciated!
Beta release v0.9.3-tpapi-beta5
This is a build of the current feature-tpapi branch with support for external mod modules to define their own command parsing. See External Mod Module Support on how to provide command parsing for your mod module.
Now includes exclusionary code to only compare strikes on a per-module basis, rather than globally, thus eliminating the issue of potential cross-module strike mis-attribution.
Beta release v0.9.3-tpapi-beta4
This is a build of the current feature-tpapi branch with support for external mod modules to define their own command parsing. See External Mod Module Support on how to provide command parsing for your mod module.
Now includes support for yield returning Quaternions, and also yield return "trycancel";
for further edge case catching.
Bug-fix release v0.9.3
Ok, so this will actually show the total solve count properly now, now that the prefab is correctly hooked up!
Bug-fix Release v0.9.2
Fixes the overall solve rate not being correctly calculated using floating-point arithmetic.
Bug-fix Release v0.9.1
Fixed the embedded modSettings.json file with the correct field names.
First Public Release, v0.9
This is the first public release of TP:KTaNE. Known bugs discovered from test live streams have been fixed, however there are still no full guarantees it will work on high-traffic channels.