Releases: atsb/NakedWolf3D
NakedWolf3D version 2.1.0 Released!
NakedWolf3D version 2.0.0 Released!
In this released:
- Conversion to C++
- Scaling to native resolutions (internal scaling like Chocolate Doom)
- MSVC build is working, Windows builds are fully native binaries
- GNU/Linux fixes and patches to prevent segfaults when using the mouse to shoot
- Fixed the broken Sound Blaster effects
Binaries:
All binaries contain both 1.4 GT version and Spear of Destiny, binaries.
Just drop the binary into the same location as your Wolf3D files and enjoy.
Linux Users: Dependencies are SDL2 and SDL2Mixer. Please install these from your package manager.
NakedWolf3D version 1.0.0 Released!
NakedWolf3D aims to be a painfully authentic Wolfenstein 3-D source port, exactly as it was in 1992 with zero additions, enhancements or gameplay alterations other than where required to run on modern systems.
A Windows 64bit executable is provided.
NOTE: NakedWolf3D has added the original ID limited use license back as when Carmack said "sure GPL is ok", this was not an official GPL'd release. That comment would not stand up in a court and neither Carmack nor Bethesda have ever updated the original repository stating this. For all intents and purposes, it is under the original license.
NakedWolf3D was created by forking the excellent Wolf4SDL source port and removing all enhancements and code changes and cross-examining this with the original source release.
Note: For Linux users, please use either the development dependencies that come with your distribution's package manager or use my (if you are on RedHat) libraries: https://github.com/atsb/redhat-enterprise-linux-libraries/releases/tag/2022-08-05