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Releases: aufau/SaberMod

SaberMod 3.0-rcD

11 May 15:40
3.0-rcD
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SaberMod 3.0-rcD Pre-release
Pre-release
3.0 Relase Candidate D (13)

SaberMod 3.0-rc9

09 Dec 21:55
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SaberMod 3.0-rc9 Pre-release
Pre-release
Cannot pause during intermission

SaberMod 2.0

17 May 18:21
2.0
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  • Unlagged Disruptor hit detection - lag compensation technique that allows playing instagib comfortably even with very high ping.
  • New votes: Shuffle and Poll.
  • Voting: callvote cooldown, ability to change vote.
  • Callvote menu: Rules section, maps section: select from server maps rather than your own; download icon next to maps you're missing.
  • 4 force kick effects to choose from: no effect, basejk, no damage, league mod.
  • Crosshair: cg_crosshairColor, new "dot" crosshair (9).
  • Ingame "Message of the Day", can be seen from ingame about menu.
  • Fixed various issues with servers running for a few days or more.
  • "players" game console command prints basic information about players and their fps and packets.
  • Set original (97) FOV limit for all players with dmflags 16.
  • Polished Clan Arena gametype and other previous features.
  • Bug fixes and performance improvements - notably faster map restart.

SaberMod 1.0

07 Nov 15:10
1.0
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  • Clan Arena gametype.
  • Votable game modes configured by server admin.
  • Transparent duels - dueling players don't collide with others.
  • Private duels - makes other players invisible (JK2MV 1.2+ servers).
  • FPS-independent camera (cg_camerafps).
  • Support for ent's "Jedi Knight Rewards 2.0".
  • Voting: human-readable Gametype, Match Mode, Capturelimit.
  • Improved logging: consistent format, timestamps, up to 4 logfiles with events customizable by bitmask cvars.
  • Server commands: (un)lockteam, announce, say, tell, mode.
  • cg_followKiller, cg_followPowerup, cg_drawTimer 2 (count down), cg_darkenDeadBodies, cg_drawClock, cg_duelGlow, cg_chatBeep, cg_privateDuel, cg_camerafps - most available in setup menu.
  • g_instagib, g_spawnWeapons, g_spawnItems, g_infiniteAmmo, g_logFilter, g_consoleFilter, g_consoleFilter, g_modeDefault.
  • League mod compatibility dmflag.
  • Removed hi-res fonts as they are part of JK2MV now.
  • Exploits blocked: speed hack, health reading, saber stealing, charged jump.
  • Bugs fixed: glowing weapon, broken ydfa, rocket lock bug, saber lock bug, invisible saber, saber flying through the map on respawn, forcefield warping, 3-player duel and more.

Alpha Release

19 Feb 21:33
alpha
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Zip archive contains pk3 clientside plugin, precompiled serverside qvm and examplary server config. Players shouldn't need to download it manually, just get jk2mv from https://jk2mv.org and let it do the job for you.

  • End-game statistics tuned for gametype.
  • Detailed scoreboard tuned for gametype.
  • Damage plums.
  • Voting: No Kicks / With Kicks, Remove (removes to spectator), Teamsize, Roundlimit.
  • Red Rover gametype.
  • Smart follow button (+use).
  • High resolution fonts.
  • Smart name matching in game commands (tell, remove etc).
  • /players client console command
  • g_damagePlums, g_restrictChat, g_spawnShield, g_allowVote (uses bitmask now), teamsize, roundlimit, g_roundWarmup, g_teamsizeMin.
  • Multiple bug fixes, optimizations and adjustments.