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Add steam_path.txt option for wine
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alicealys committed Dec 22, 2023
1 parent d489a20 commit cca11e2
Showing 1 changed file with 10 additions and 5 deletions.
15 changes: 10 additions & 5 deletions src/client/steam/steam.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@

#include <utils/nt.hpp>
#include <utils/string.hpp>
#include <utils/io.hpp>

#define GENERIC_RETURN_IF_FAIL(condition) \
if (condition != S_OK) \
Expand Down Expand Up @@ -220,6 +221,13 @@ namespace steam
char path[MAX_PATH] = {0};
DWORD length = sizeof(path);

std::string path_str;
if (::utils::io::read_file("steam_path.txt", &path_str))
{
install_path = path_str;
return install_path.data();
}

HKEY reg_key;

// check if Steam contains information in registry for the install path
Expand Down Expand Up @@ -252,12 +260,9 @@ namespace steam
return "";
}

// create a pointer to our path variable to use in our open_folder function
char* directory_ptr = path;

// open a file explorer prompt to find the Steam directory (user input)
auto directory_ptr = path;
open_folder_prompt(directory_ptr);
while (!strcmp(directory_ptr, "")) // if this while statement goes, this means that the operation was cancelled
while (!strcmp(directory_ptr, ""))
{
MSG_BOX_ERROR("You must select a valid Steam directory before you can continue.");
open_folder_prompt(directory_ptr);
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