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-- modified version of https://github.com/Joelrau/S1x-IW6x-g_log-script (permission to use by author) | ||
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if (game:getdvar("gamemode") ~= "mp") then | ||
return | ||
end | ||
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-- setup dvars | ||
game:setdvarifuninitialized("logfile", 1) | ||
if (tonumber(game:getdvar("logfile")) < 1) then | ||
return | ||
end | ||
game:setdvarifuninitialized("g_log", "logs/games_mp.log") | ||
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start_time = 0 | ||
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function get_time() | ||
local seconds = math.floor((game:gettime() - start_time) / 1000) | ||
local minutes = math.floor(seconds / 60) | ||
time = string.format("%d:%02d", minutes, seconds - minutes * 60) | ||
while (string.len(time) < 6) do | ||
time = " " .. time | ||
end | ||
time = time .. " " | ||
return time | ||
end | ||
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function create_path(path) | ||
local dir = path:gsub("%/", "\\"):match("(.*[\\])") | ||
os.execute("if not exist " .. dir .. " mkdir " .. dir) | ||
end | ||
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function log_print(message) | ||
local path = game:getdvar("g_log") | ||
local file = io.open(path, "a") | ||
if (file == nil) then | ||
create_path(path) | ||
file = assert(io.open(path, "a")) | ||
end | ||
file:write(get_time() .. message .. "\n") | ||
file:close() | ||
end | ||
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function init() | ||
start_time = game:gettime() | ||
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log_print("------------------------------------------------------------") | ||
log_print("InitGame") | ||
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-- player callbacks | ||
level:onnotify("connected", function(player) | ||
player:player_connected() | ||
end) | ||
level:onnotify("say", function(player, message, hidden) | ||
player:say(message) | ||
end) | ||
level:onnotify("say_team", function(player, message, hidden) | ||
player:say(message, "say_team") | ||
end) | ||
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-- damage/killed hooks | ||
game:onplayerdamage(player_damage) | ||
game:onplayerkilled(player_killed) | ||
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-- other level notifies for log | ||
level:onnotify("exitLevel_called", function() | ||
log_print("ExitLevel: executed") | ||
end) | ||
level:onnotify("shutdownGame_called", function() | ||
log_print("ShutdownGame:") | ||
log_print("------------------------------------------------------------") | ||
end) | ||
end | ||
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function entity:player_connected() | ||
log_print(string.format("J;%s;%i;%s", self:getguid(), self:getentitynumber(), self.name)) | ||
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self:onnotifyonce("disconnect", function() | ||
self:disconnect() | ||
end) | ||
end | ||
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function entity:disconnect() | ||
log_print(string.format("Q;%s;%i;%s", self:getguid(), self:getentitynumber(), self.name)) | ||
end | ||
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function player_damage(self_, inflictor, attacker, damage, dflags, mod, weapon, vPoint, vDir, hitLoc) | ||
if (game:isplayer(attacker) == 1) then | ||
log_print(string.format("D;%s;%i;%s;%s;%s;%i;%s;%s;%s;%i;%s;%s", self_:getguid(), self_:getentitynumber(), | ||
self_.team, self_.name, attacker:getguid(), attacker:getentitynumber(), attacker.team, attacker.name, | ||
weapon, damage, mod, hitLoc)) | ||
else | ||
log_print(string.format("D;%s;%i;%s;%s;%s;%i;%s;%s;%s;%i;%s;%s", self_:getguid(), self_:getentitynumber(), | ||
self_.team, self_.name, "", "-1", "world", "", weapon, damage, mod, hitLoc)) | ||
end | ||
end | ||
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function player_killed(self_, inflictor, attacker, damage, mod, weapon, vDir, hitLoc, psTimeOffset, deathAnimDuration) | ||
if (game:isplayer(attacker) == 1) then | ||
log_print(string.format("K;%s;%i;%s;%s;%s;%i;%s;%s;%s;%i;%s;%s", self_:getguid(), self_:getentitynumber(), | ||
self_.team, self_.name, attacker:getguid(), attacker:getentitynumber(), attacker.team, attacker.name, | ||
weapon, damage, mod, hitLoc)) | ||
else | ||
log_print(string.format("K;%s;%i;%s;%s;%s;%i;%s;%s;%s;%i;%s;%s", self_:getguid(), self_:getentitynumber(), | ||
self_.team, self_.name, "", "-1", "world", "", weapon, damage, mod, hitLoc)) | ||
end | ||
end | ||
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-- this function handles 'say' and 'say_team' | ||
function entity:say(message, mode) | ||
if (not mode) then | ||
mode = "say" | ||
end | ||
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log_print(string.format("%s;%s;%i;%s;%s", mode, self:getguid(), self:getentitynumber(), self.name, message)) | ||
end | ||
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init() |