Releases: austinv11/PeripheralsPlusPlus
Bug Fix Release
*Player Interface now functions properly across dimensions
*Removed debug log messages
*Player Interface handles invalid output sides properly
*Removed command prefix from command
event in chatbox
*Attemtps to set labels of chatbox when labelling is disabled will fail silently
*Chat label can now be specified while also having max range in chatbox
*Fixed bugged villager trades
*Rewrote Thirsty Turtle (See #151 for changes)
*Fixed transparent rectangles for Smart Helmet
Updated to ComputerCraft 1.75. This is now the only supported version of ComputerCraft.
AE2 rv3 Compat
Simple fix to be compatible with AE2 rv3 beta 5. The master branch still supports stable versions of AE2.
Misc Fixes
*Fixed cross-dimensional chat box functionality
*Fixed crash when looking at some turtle recipes in NEI
*Completely rewrote Chunky Turtle. Fixes problems with unloading in other dimensions.
MiscUpdate++
+Added Config Option for AI Chatbox
+Added Recipe for AI Chatbox
+Added getSize() function for Player Interface
-Removed villager trade for advanced pocket computers
-Removed unncecessary version check config option
*Fixed Permission Card Gui Crash
*Fixed Player Interface breaking error
*Fixes Synth crash
*Fixed Player Interface slots excepting other items
*Changed the way the Player Interface returns inventory information
*Reverted Speaker to use Google Translate again
*Moved Shearing and Feeder turtles out of Navigational Turtle config category
*Fixed CPU usage issues
*Updated to use Forge 10.13.4.1558
Misc Update
+Added the AI Chatbox @jilleJr
+Added an up() method for the ridable turtle as turtle.up() doesn't work with it @rolandoislas
*Fixed compatibility issues with other peripheral mods @Vexatos
*Unequiping the ridable turtle upgrade unmounts entities currently mounted @GrandMind
*The barrel upgrade stores metadata correctly @GrandMind
*Fixed the NEI plugin
*Fixed pocket peripheral caching
-Removed version checking
The "Google, can we please be friends?" Update
*Temporary fix for google implementing captchas for their tts api requests. It uses the MaryTTS web api. But consider the speak() method deprecated. I will try to reimplement it later.
The Miscellaneous Update
*Cleaned up some code
*Fixed a weird recipe-related crash (I think)
*Added string keys for the ME bridge's listAll() method
*Chatboxes no longer cancel all chat events
The "Woah, this mod is still being updated?" Update
+Ridable Turtle Upgrade (@rolandoislas)
+Buildcraft-Only Support for RF Turtle Chargers
+Turtles (yes, you read that right)
+Nano bots-These can control entities! (Note: Some entities may not handle commands as well as others)
+Version Checking-Works similarly to Botania's method
+Flinging Turtle-Mount a dispenser on your turtles!
+Time Sensor Peripheral-Can read unix time or the real date
+Complete NEI Support-Turtle upgrades should be easier to find now
+Bluepower Tool Turtles
+Chunk Loader Turtle Upgrade-Now you people can leave me alone!
+Interactive Sorter
+Player Interface-Wirelessly interact with players
+Pocket Computer Upgrades! There aren't many yet because it's still in development though
+Resupply Station
+True offline speech synthesis for the speaker (doesn't sound as good as google translate, but it's something for people who want it)
+Motion Sensor-Pocket Computer Upgrade which detects the player's motions
*Collective Framework is now required for this mod
*New wiki location: http://peripheralsplusplus.readthedocs.org
*Dynamic Mount initialization is now multithreaded. So startup times have been significantly reduced
*Major refactoring
*Chatboxes work on servers properly
*ME Bridges provide more information
*Peripheral Containers can be used as pocket computer upgrades
*Messages prefixes with '' will not be displayed in chat, it will emit a "command" event into chatboxes instead
*Antennas cannot be used with peripheral containers
-No more inside jokes :(
-Satellites-I may revisit this in the future
Bugs bugs, go away, come back another day
Fixed accidental dependency on AE2
Is my mod even playable?
*Fixes an issue with the ME Bridge and security terminals
*Fixes rocket culling (remember, the rocket is still WIP!)