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While placing vertices on the block plane, it's easy to accidentally rotate the view or scroll to another slice. Ideally you would always be locked to the block plane while in vertex mode.
The text was updated successfully, but these errors were encountered:
While placing vertices on the block plane, it's easy to accidentally rotate the view or scroll to another slice. Ideally you would always be locked to the block plane while in vertex mode.
The text was updated successfully, but these errors were encountered: