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refactor: make Role
type a uint64
and use constants
#1240
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Original file line number | Diff line number | Diff line change | ||||
---|---|---|---|---|---|---|
|
@@ -5,79 +5,80 @@ package allowlist | |||||
|
||||||
import ( | ||||||
"errors" | ||||||
"fmt" | ||||||
"math/big" | ||||||
|
||||||
"github.com/ethereum/go-ethereum/common" | ||||||
"github.com/holiman/uint256" | ||||||
) | ||||||
|
||||||
// 1. NoRole - this is equivalent to common.Hash{} and deletes the key from the DB when set | ||||||
// 2. EnabledRole - allowed to call the precompile | ||||||
// 3. Admin - allowed to both modify the allowlist and call the precompile | ||||||
// 4. Manager - allowed to add and remove only enabled addresses and also call the precompile. (only after Durango) | ||||||
var ( | ||||||
NoRole = Role(common.BigToHash(common.Big0)) | ||||||
EnabledRole = Role(common.BigToHash(common.Big1)) | ||||||
AdminRole = Role(common.BigToHash(common.Big2)) | ||||||
ManagerRole = Role(common.BigToHash(common.Big3)) | ||||||
// Roles should be incremented and not changed. | ||||||
|
||||||
ErrInvalidRole = errors.New("invalid role") | ||||||
// Role mirrors the Solidity enum of the same name. | ||||||
type Role uint64 | ||||||
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// Role constants; they MUST be incremented and MUST NOT be reordered. | ||||||
const ( | ||||||
// NoRole - this is equivalent to common.Hash{} and deletes the key from the DB when set | ||||||
NoRole Role = iota | ||||||
// EnabledRole - allowed to call the precompile | ||||||
EnabledRole | ||||||
// AdminRole - allowed to both modify the allowlist and call the precompile | ||||||
AdminRole | ||||||
// ManagerRole - allowed to add and remove only enabled addresses and also call the precompile. (only after Durango) | ||||||
ManagerRole | ||||||
|
||||||
// firstInvalidRole is useful for loops and other upper-bound checks of | ||||||
// Role values. See [Role.IsValid]. | ||||||
firstInvalidRole | ||||||
) | ||||||
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// Enum constants for valid Role | ||||||
type Role common.Hash | ||||||
// ErrInvalidRole is returned if an invalid role is encountered. If this error | ||||||
// is returned along with a [Role] value, said value MUST NOT be used; this | ||||||
// allows functions to return `Role(0), ErrInvalidRole` without worrying about | ||||||
// misinterpretation as [NoRole]. | ||||||
var ErrInvalidRole = errors.New("invalid role") | ||||||
|
||||||
// IsNoRole returns true if [r] indicates no specific role. | ||||||
func (r Role) IsNoRole() bool { | ||||||
switch r { | ||||||
case NoRole: | ||||||
return true | ||||||
default: | ||||||
return false | ||||||
} | ||||||
} | ||||||
|
||||||
// IsAdmin returns true if [r] indicates the permission to modify the allow list. | ||||||
func (r Role) IsAdmin() bool { | ||||||
switch r { | ||||||
case AdminRole: | ||||||
return true | ||||||
default: | ||||||
return false | ||||||
} | ||||||
// IsValid returns whether or not `r` is a valid value. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. nit: while ` is more broadly used avalanche code bases use [] for this type of notation. |
||||||
func (r Role) IsValid() bool { | ||||||
return r < firstInvalidRole | ||||||
} | ||||||
|
||||||
// IsEnabled returns true if [r] indicates that it has permission to access the resource. | ||||||
func (r Role) IsEnabled() bool { | ||||||
switch r { | ||||||
case AdminRole, EnabledRole, ManagerRole: | ||||||
return true | ||||||
default: | ||||||
return false | ||||||
} | ||||||
return r != NoRole && r.IsValid() | ||||||
} | ||||||
|
||||||
func (r Role) CanModify(from, target Role) bool { | ||||||
switch r { | ||||||
case AdminRole: | ||||||
return true | ||||||
case ManagerRole: | ||||||
return (from == EnabledRole || from == NoRole) && (target == EnabledRole || target == NoRole) | ||||||
return from.canBeManaged() && target.canBeManaged() | ||||||
default: | ||||||
return false | ||||||
} | ||||||
} | ||||||
|
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// canBeManaged returns whether an account with the `Manager` Role can modify | ||||||
// another account's Role to or from `r`. | ||||||
func (r Role) canBeManaged() bool { | ||||||
return r == EnabledRole || r == NoRole | ||||||
} | ||||||
|
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func (r Role) uint256() *uint256.Int { | ||||||
return uint256.NewInt(uint64(r)) | ||||||
} | ||||||
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func (r Role) Bytes() []byte { | ||||||
return common.Hash(r).Bytes() | ||||||
b := r.uint256().Bytes32() | ||||||
return b[:] | ||||||
} | ||||||
|
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func (r Role) Big() *big.Int { | ||||||
return common.Hash(r).Big() | ||||||
return r.uint256().ToBig() | ||||||
} | ||||||
|
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func (r Role) Hash() common.Hash { | ||||||
return common.Hash(r) | ||||||
return common.Hash(r.uint256().Bytes32()) | ||||||
} | ||||||
|
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func (r Role) GetSetterFunctionName() (string, error) { | ||||||
|
@@ -107,16 +108,27 @@ func (r Role) String() string { | |||||
case AdminRole: | ||||||
return "AdminRole" | ||||||
default: | ||||||
return "UnknownRole" | ||||||
return fmt.Sprintf("UnknownRole[%d]", r) | ||||||
} | ||||||
} | ||||||
|
||||||
func FromBig(b *big.Int) (Role, error) { | ||||||
role := Role(common.BigToHash(b)) | ||||||
switch role { | ||||||
case NoRole, EnabledRole, ManagerRole, AdminRole: | ||||||
return role, nil | ||||||
default: | ||||||
return Role{}, ErrInvalidRole | ||||||
// A Big value may or may not be representable as a uint64. Such types include | ||||||
// [big.Int] and [uint256.Int]. | ||||||
type Big interface { | ||||||
Uint64() uint64 | ||||||
IsUint64() bool | ||||||
} | ||||||
|
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// RoleFromBig converts `u.Uint64()` into a [Role] if `u.IsUint64()` is true. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. nit
Suggested change
|
||||||
func RoleFromBig(b Big) (Role, error) { | ||||||
r := Role(b.Uint64()) | ||||||
if !b.IsUint64() || !r.IsValid() { | ||||||
return r, ErrInvalidRole | ||||||
} | ||||||
return r, nil | ||||||
} | ||||||
|
||||||
// RoleFromHash converts `h` into a [Role]. | ||||||
func RoleFromHash(h common.Hash) (Role, error) { | ||||||
return RoleFromBig(new(uint256.Int).SetBytes32(h[:])) | ||||||
} |
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what should the actual behavior be in this case?