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Economy
Note: For IPR, every province will generate 1000 gold. The sum of income generated by provinces in an empire will form the empire income. Empire income will be divided by total number of income units in an empire. Players will receive income based on number of income units held by each player. The purpose of this is to create the needed infrastructure for easy future changes, EVEN IF THAT MEANS that some of the database field are not greatly used.
The economy in the game is province-specific. Every province generates a specific amount of income depending on the city, terrain within, coast. Economy of game is split into two main formulas or algorithms. First, the amount of income generated by a province. And second, the distribution of wealth amongst players of a faction.
- City
- Special Resources
- Terrain of coordinates? (Undecided)