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pathfinder parkour tests and fix some parkour issues
Doc #261: Commit 8b65d7c pushed by mat-1
October 1, 2023 22:38 2m 25s main
October 1, 2023 22:38 2m 25s
organize azalea_core and re-export it from azalea
Doc #260: Commit befa33a pushed by mat-1
October 1, 2023 20:19 2m 52s main
October 1, 2023 20:19 2m 52s
fix log feature
Doc #259: Commit 33e823d pushed by mat-1
October 1, 2023 19:48 2m 27s main
October 1, 2023 19:48 2m 27s
more reliable pathfinder parkour
Doc #258: Commit a440c23 pushed by mat-1
October 1, 2023 19:43 2m 59s main
October 1, 2023 19:43 2m 59s
clippy
Doc #257: Commit aee4806 pushed by mat-1
September 30, 2023 23:18 3m 5s main
September 30, 2023 23:18 3m 5s
start implementing parkour
Doc #256: Commit b635846 pushed by mat-1
September 30, 2023 23:17 1m 41s main
September 30, 2023 23:17 1m 41s
improve ascend (stolen from baritone)
Doc #255: Commit 1c97e23 pushed by mat-1
September 30, 2023 21:30 2m 19s main
September 30, 2023 21:30 2m 19s
improve descending in pathfinder more
Doc #254: Commit 2c8e1e7 pushed by mat-1
September 30, 2023 20:51 2m 18s main
September 30, 2023 20:51 2m 18s
pathfinder: don't spin while descending
Doc #253: Commit af5134a pushed by mat-1
September 30, 2023 20:43 2m 17s main
September 30, 2023 20:43 2m 17s
add more pathfinder goals
Doc #252: Commit f61a6d1 pushed by mat-1
September 30, 2023 17:41 3m 4s main
September 30, 2023 17:41 3m 4s
remove BlockPosGoal::from and Goal::goal_node
Doc #251: Commit 3f62ff1 pushed by mat-1
September 30, 2023 17:38 2m 18s main
September 30, 2023 17:38 2m 18s
stitch together pathfinder paths better
Doc #250: Commit 4b9499a pushed by mat-1
September 30, 2023 17:34 2m 18s main
September 30, 2023 17:34 2m 18s
update block shapes
Doc #249: Commit fd63adc pushed by mat-1
September 29, 2023 21:34 2m 49s main
September 29, 2023 21:34 2m 49s
check for entity duplication before spawning
Doc #248: Commit 0bf8291 pushed by mat-1
September 29, 2023 02:57 2m 31s main
September 29, 2023 02:57 2m 31s