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* First pass at voice sending * more voice * Refactor playables a bit, general fixes n stuff * Cleanup * Voice encryption, dep version bump, etc fixes * Remove debugging, don't open a pipe for stderr * Refactor playables This is still a very lose concept, need to think about what the actual differences between encoders and playables are. Also some rough edges in general with the frame/sample calculations. However, this still feels miles ahead of the previous iteration. * Properly reset state when resuming from a pause * rework playables/encoding/etc a bit * Add a proxy, allow for more pipin' * Cleanup, etc * Fix resuming from a pause lerping music timestamp * Fix some incorrect bounds checks, add MemoryBufferedPlayable
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@@ -3,3 +3,4 @@ dist/ | |
disco*.egg-info/ | ||
docs/_build | ||
storage.db | ||
*.dca |
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from disco.voice.client import * | ||
from disco.voice.player import * | ||
from disco.voice.playable import * |
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