-
-
Notifications
You must be signed in to change notification settings - Fork 108
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat: Navigation will set parameters
- Loading branch information
1 parent
0ed621c
commit 97cff02
Showing
14 changed files
with
402 additions
and
13 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,26 @@ | ||
namespace Bunit.Rendering; | ||
|
||
/// <summary> | ||
/// This internal class is used to keep track of all components that have been rendered. | ||
/// This class is not intended to be used directly by users of bUnit. | ||
/// </summary> | ||
public sealed class ComponentRegistry | ||
{ | ||
private readonly HashSet<IComponent> components = []; | ||
|
||
/// <summary> | ||
/// Retrieves all components that have been rendered. | ||
/// </summary> | ||
public ISet<IComponent> Components => components; | ||
|
||
/// <summary> | ||
/// Registers a component as rendered. | ||
/// </summary> | ||
public void Register(IComponent component) | ||
=> components.Add(component); | ||
|
||
/// <summary> | ||
/// Removes all components from the registry. | ||
/// </summary> | ||
public void Clear() => components.Clear(); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.