I'm Bartek — a high school student diving deep into C++ and low-level stuff.
Building physics engines from scratch is my kind of fun - forces, collisions, and all that nerdy beauty of physics.
My dream is to become a low-level graphics programmer, working with Vulkan, OpenGL, and everything close to the metal.
Btw, I love Linux and I use Arch 🐧
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sat_collision
sat_collision PublicSAT (Seperating Axis Theorem) collision detection 2D built in SFML
C++
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