Won't show the repo yet, but I can tell what it is:
SpacePets (working title)
A 2D top-down space shooter/bullet hell. It features level-based gameplay where the objective is to rescue and collect cute pets. These pets are then placed into your own spaceships to enhance their stats and abilities.
Inspired by:
- Ikaruga
- 1942 (the game)
- Galaga
- My pet dog (his name is
Billy
)
There's also a possibility of incorporating a growing pets mechanic, potentially making it suitable for a mobile game. Initially, I'll focus on developing the core gameplay and pet collection aspects to see how far it can get.
Planned features:
- Object pooling
- Advanced bullet paths
- Enemy waves system
- Level based game with enemy bosses at the end
- Pet collection for stats and abbilties