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Sourcemod plugin for NT VIP mode - Credits to DestroyGirl, Agiel, Rain and SoftAsHell

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Probably need updated mapchooser plugin with this plugin to prevent some weird change level bug

SM-NT-VIP

Sourcemod plugin for NT VIP mode (WIP) - Credits to DestroyGirl, Agiel, Rain and SoftAsHell

Thanks to DestroyGirl for implementing the game mode and the others for writing much of the code that I was simply able to copy, and for helping me with questions. Also big shoutout to Agiel for the NT_WinCond code which basically makes anything possible ontop of the CTG game mode, should be much easier to create alternative game modes now. Right now if your server uses nt_wincond plugin by Agiel, the VIP plugin will unload it for VIP maps until I can re-write this plugin to work with future versions of nt_wincond that support VIP. There are various implementations of VIP so this plugin might break some of those as well until the gamemode is completed.

How to Install on your server

  1. Add the gamedata to your server, the gamedata is from the nt_wincond plugin, you also install that plugin if required, otherwise the gamedata will do
  2. Compile and add both plugins
  3. Upload some VIP maps

How to create VIP map

  1. Set the game type as CTG in neo_game_config entity, remove any ghost spawns, add attacker (VIP team) ghost caps to wherever you want them to go for indicators, add one trigger_once called vip_escape_point that only responds to vip_player with a filter_activator_name - the trigger can be multiple brushes over different escape points but just one entity. Call the map nt_*_vip_*, the plugin checks for _vip in the name.
  2. Add this plugin and SMAC plugin to the server.
  3. Now you have VIP mode on this map.

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Sourcemod plugin for NT VIP mode - Credits to DestroyGirl, Agiel, Rain and SoftAsHell

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