-
Notifications
You must be signed in to change notification settings - Fork 47
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
f279a34
commit e30898b
Showing
15 changed files
with
312 additions
and
17 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
// stub | ||
|
||
#include <nsfplaygui.h> | ||
|
||
int nsfplaygui::test() | ||
{ | ||
return 4; | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,186 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>16.0</VCProjectVersion> | ||
<Keyword>Win32Proj</Keyword> | ||
<ProjectGuid>{62ffe7e8-a311-4603-a4c0-8d438230eba5}</ProjectGuid> | ||
<RootNamespace>gui</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
<IntDir>$(SolutionDir)intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> | ||
<OutDir>$(SolutionDir)output\$(Platform)\$(Configuration)\</OutDir> | ||
<TargetName>nsfgui</TargetName> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
<IntDir>$(SolutionDir)intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> | ||
<OutDir>$(SolutionDir)output\$(Platform)\$(Configuration)\</OutDir> | ||
<TargetName>nsfgui</TargetName> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
<IntDir>$(SolutionDir)intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> | ||
<OutDir>$(SolutionDir)output\$(Platform)\$(Configuration)\</OutDir> | ||
<TargetName>nsfgui</TargetName> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
<IntDir>$(SolutionDir)intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> | ||
<OutDir>$(SolutionDir)output\$(Platform)\$(Configuration)\</OutDir> | ||
<TargetName>nsfgui</TargetName> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | ||
<AdditionalIncludeDirectories>..\include\</AdditionalIncludeDirectories> | ||
<TreatWarningAsError>true</TreatWarningAsError> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem> | ||
</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | ||
<AdditionalIncludeDirectories>..\include\</AdditionalIncludeDirectories> | ||
<TreatWarningAsError>true</TreatWarningAsError> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem> | ||
</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | ||
<AdditionalIncludeDirectories>..\include\</AdditionalIncludeDirectories> | ||
<TreatWarningAsError>true</TreatWarningAsError> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem> | ||
</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level4</WarningLevel> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | ||
<AdditionalIncludeDirectories>..\include\</AdditionalIncludeDirectories> | ||
<TreatWarningAsError>true</TreatWarningAsError> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem> | ||
</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<ClCompile Include="gui.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="..\include\nsfplaygui.h" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,33 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="Resource Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="framework.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="pch.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="gui.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="pch.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,35 @@ | ||
include ../makefile.common | ||
|
||
TARGETFILE ?= $(GUI_NAME)$(LIB_SUFFIX) | ||
TARGET ?= ../$(OUTDIR)/$(TARGETFILE) | ||
GUI_INTDIR ?= ../$(INTDIR)/gui | ||
|
||
.PHONY: default clean | ||
|
||
default: $(TARGET) | ||
|
||
SRCS = $(wildcard *.cpp) | ||
OBJS = $(addprefix $(GUI_INTDIR)/,$(SRCS:.cpp=.o)) | ||
DEPS = $(addprefix $(GUI_INTDIR)/,$(SRCS:.cpp=.d)) | ||
|
||
$(TARGET): $(OBJS) | $(dir $(TARGET)) | ||
rm -f $(TARGET) | ||
$(AR) rcs $(TARGET) $(OBJS) | ||
|
||
$(GUI_INTDIR)/%.d: %.cpp | $(GUI_INTDIR)/ | ||
$(CXX) -M -MM -MF $@ -MT $(GUI_INTDIR)/$(basename $<).o $(CXXFLAGS) -c $< | ||
|
||
$(GUI_INTDIR)/%.o: %.cpp $(GUI_INTDIR)/%.d | $(GUI_INTDIR)/ | ||
$(CXX) -o $@ $(CXXFLAGS) -c $< | ||
|
||
$(GUI_INTDIR)/: | ||
$(MKDIR) $@ | ||
|
||
$(dir $(TARGET)): | ||
$(MKDIR) $@ | ||
|
||
clean: | ||
rm -rf $(GUI_INTDIR) | ||
rm -rf $(dir $(TARGET)) | ||
|
||
include $(DEPS) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
// stub | ||
|
||
// this is the public interface to the gui library | ||
namespace nsfplaygui | ||
{ | ||
|
||
int test(); | ||
|
||
}; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.