We often don't notice small issues, but eventually we become really disturbed because unconsciously we feel everything. One of those troubles is an input lag.
- TODO explain everything + gif's
- TODO low latency version on D3D
- Just copy win32softwarecursor.c and win32softwarecursor.h to your project
- Call win32softwarecursor(true) before dragging starts
- Call win32softwarecursor(false) after dragging is done