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The Isle Legacy Edition Docker Server

Dockerized The Isle Legacy Edition dedicated server in a Ubuntu 22.04 container with Wine.

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Example Setup

Using docker-compose.yml

services:
  theisle-legacy:
    image: mitgobla/theisle-legacy
    container_name: theisle-legacy
    restart: unless-stopped
    ports:
      - "7777:7777/udp"     # Game port
      - "27015:27015/udp"   # Query port
    environment:
      LOGDAYS: 7
      ISLE_MAP_NAME: "Thenyaw"
      ISLE_SERVER_NAME: "My Server"
      ISLE_MOTD: |-
        Welcome to my server!
        Have a nice day.
      ISLE_RESPAWN_TIME: 45
      ISLE_LOGOUT_TIME: 60
      ISLE_SERVER_ADMINS: "12345678901234567,76543210987654321"
      ISLE_MAX_PLAYERS: 10
    volumes:
      - ./server:/mnt/theisle-legacy/server

Using docker run

docker run -d \
  --name theisle-legacy \
  --restart unless-stopped \
  -p 7777:7777/udp \
  -p 27015:27015/udp \
  -e LOGDAYS=7 \
  -e ISLE_MAP_NAME="Thenyaw" \
  -e ISLE_SERVER_NAME="My Server" \
  -e ISLE_MOTD="Welcome to my server!
Have a nice day." \
  -e ISLE_RESPAWN_TIME=45 \
  -e ISLE_LOGOUT_TIME=60 \
  -e ISLE_SERVER_ADMINS="12345678901234567,76543210987654321" \
  -e ISLE_MAX_PLAYERS=10 \
  -v "$(pwd)/server:/mnt/theisle-legacy/server" \
  mitgobla/theisle-legacy

Configuration

Using environment variables, you can configure aspects of the game.

Changes made to environment variables will be updated every time the server restarts. Therefore, any changes you make to the files directly will be lost. It is recommended to update your environment variables instead.

General

Environment Variable Default Description
CHECK_UPDATES true Check for updates on server restart.

Game Configuration

Most variables are described on the game wiki and may not work as described. Some of them were for the beta branch and therefore have been omitted. Other variables were found via UE4SS inspection of the game.

Environment Variable Default Description
ISLE_MAP_NAME Thenyaw Map name. Valid options: Thenyaw, Isle_V3
ISLE_PORT 7777 Instance port. Recommended to configure port changes using Docker compose.
ISLE_QUERY_PORT 27015 Query Port. Recommended to configure port changes using Docker compose.
ISLE_MOTD Message of the day text.

/Script/TheIsle.IGameSession

Environment Variable Default Description
ISLE_SERVER_NAME Server Name that the server will show up as in the Steam browser.
ISLE_SERVER_STEAM_GROUP Set required SteamGroup64ID membership to login.
ISLE_PRIVATE false Set server as private. ⚠️ Note: seems to have no effect.
ISLE_DATABASE true Use database. ⚠️ Note: seems to have no effect.
ISLE_FAMILY_SHARING false Enable family sharing.
ISLE_SERVER_TAG 0 Set game type in Steam Server browser. Valid options: 0=Standard, 1=Realism, 2=Roleplay, 3=Experimental
ISLE_GLOBAL_CHAT true Allow global chat ability.
ISLE_NAME_TAGS false Set ability to see dino player nametags and icons.
ISLE_EXPERIMENTAL false Set server as experimental. ⚠️ Note: seems to have no effect.
ISLE_BATTLEYE true Use Battleye anti-cheat system.
ISLE_SERVER_AI true Use AI spawning. ⚠️ Note: seems to have no effect.
ISLE_AI_MAX 100 Maximum number of AI that can spawn on the server. Note: seems to have no effect.
ISLE_AI_RATE 1.0 AI spawn multiplier around each player. Note: seems to have no effect.
ISLE_ALL_PLAYER_SPAWNS false Allow the AI to use Spawn Points defined in the map for players and not only AI Spawn points. ⚠️ Note: seems to have no effect.
ISLE_GROWTH true Allow dinos to grow over time.
ISLE_NESTING true Allow nesting baby dinos.
ISLE_SCENT true Allow scent tracking.
ISLE_TURN_IN_PLACE false Allow dinos to turn in place without moving forward.
ISLE_FALL_DAMAGE true Take fall damage.
ISLE_REPLAY_RECORDING true Allow video replay recording.
ISLE_DEAD_BODY_TIME 10 Time in seconds before dead bodies de-spawn.
ISLE_RESPAWN_TIME 45 Time in seconds before players can respawn after death.
ISLE_LOGOUT_TIME 60 Time in seconds before players can safely logout, to prevent instant-logout during combat.
ISLE_FOOTPRINT_LIFETIME 60 Time in seconds before footprints fade.
ISLE_DYNAMIC_TOD true Dynamic Time of Day.
ISLE_TOD 21600 Time of day in seconds.
ISLE_DAY_LENGTH 3600 Length of day in seconds.
ISLE_DYNAMIC_WEATHER true Allow dynamic weather.
ISLE_DISCORD_LINK Discord invite link, do not include "https://discord.gg/"
ISLE_SERVER_ADMINS Comma-separated list of server admins Steam IDs. For example ISLE_SERVER_ADMINS=12345678901234567,76543210987654321
ISLE_BANNED_USERS Comma-separated list of banned player Steam IDs. For example ISLE_BANNED_USERS=12345678901234567,76543210987654321

/Script/TheIsle.IGameMode

Environment Variable Default Description
ISLE_PROG_OVERRIDES Override default progression. Comma-separated items in the format <DinoID>=<Points>. For example RexAdultS=20,AlloAdultS=30. Untested.
ISLE_DISABLED_DINOS Comma-separated dinosaurs to disable from playable characters. For example ISLE_DISABLED_DINOS=DiabloAdultS,DryoAdultS

/Script/Engine.GameSession

Environment Variable Default Description
ISLE_MAX_SPECTATORS 0 Set maximum number of spectators.
ISLE_MAX_PLAYERS 50 Set maximum number of players.

Logging

Default logging has been set for the server to adjust what information is deemed useful. You can adjust these if you like, but note that some loggers can produce a lot of spam that can delay the server from starting.

Environment Variable Default Description
LOG_DAYS 30 Number of days to keep logs for.

Server Logging

Valid options are: NoLogging, Error, Warning, Display, Log, Verbose, VeryVerbose

Environment Variable Default Description
LOG_PHYSICS NoLogging Log physics engine interactions. Causes a lot of spam on startup if enabled.
LOG_PAK NoLogging Log PAK file mounting.
LOG_STREAM NoLogging Log loading of assets.
LOG_SLATE NoLogging Log widgets. Not useful for a dedicated server.
LOG_NET Verbose Useful to get additional information about players joining/leaving the server.
LOG_GAMEMODE Verbose Useful to know the state of the server.
LOG_CONFIG Warning Logs config related actions. Useful to know if a configuration value was not found or incorrect. Causes a lot of spam if set to verbose.
LOG_DATABASE Verbose Logs JSON database actions. Useful to know when a player dies, creates a new dinosaur, etc.
LOG_ISLE Warning Logging shared across many functions. Useful for specific errors like missing configurations.

Credits

Initial Dockerfile and start.sh was based on docker-vrising by TrueOsiris. If you have the game, I highly recommend their image if you want to run a dedicated V-Rising server.

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The Isle Legacy Edition Dedicated Server

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