A type of journal with the things I learned on a given day
- 2020
- 04-06: Express.JS Middlewares
- 04-09: Basics of React.JS (Review)
- 04-10: Basics of React Native (Review)
- 04-11: Basics of TypeScript
- 04-14: JavaScript Projects: Structure and Patterns
- 04-15: TypeScript Back-end projects: Database and TypeORM
- 04-17: Node.JS back-end: Register, Auth and Exception Handling
- 04-18: Unity 3D: Creator Kit - RPG, Basics of Unity 3D
- 04-20:
- React.JS first project
- Basics of Spring Boot
- 04-22: Delving into React.JS
- 04-23: Delving into React Native
- 05-05:
- Domain Driven Design
- Test Driven Development
- 05-18:
- Feature Mapping
- More on TDD
- 05-21:
- Class Transformer
- Caching with Redis
- SQL Relations - OneToMany/ManyToOne/ManyToMany
- 06-07: Codenation C# Module I - Basics
- 06-14: ASP.NET API - Bulding a simple ASP.NET API in 15 minutes
- 06-15: C# Unit Testing
- 06-21: Codenation C# Module III - Generics, Extension Methods and Exceptions
- 06-29:
- S.O.L.I.D Basics
- Design Patterns
- 06-30:
- Deploy of Node applications
- Basics of Golang: Variables
- 07-01: Basics of Golang:
- Primitive Types
- Constant Types
- 07-03: Deploy of React.js applications
- 07-04: Basics of Golang
- Arrays and Slices
- Maps and Structs
- If and Switch Statements
- Looping
- 07-07: Basics of Golang: Defer, Panic and Recover
- 07-08: Basics of Golang:
- Pointers
- Functions
- 07-09: Basics of Golang:
- Interfaces
- Goroutines
- 07-17: Intro to Vue.js
- 07-19: Basics of Spring
- Persistence
- Bean Validation
- Exception Handler
- 2022
- 13/02:
- C# - Entity Framework: Inheritance
- C# - Value Objects: ValueOf lib
- 19/02:
- Special Case Pattern
- C# - Language Extensions - Option
- C# - MediatR
- 13/02: