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bikibird authored Feb 22, 2020
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The lores folder contains a collection of mostly integer BASIC games and one Applesoft game that I wrote as a teenager in the 1970's. Type them into your dusty old Apple II (or favorite emulator) and enjoy the beautiful low resolution colors.

## Hi-Res
The hires folder contains my high resolution games that were published in various magazines back in the day. These were written in assembly language. A disk image is provided for each game so that you can avoid pesky hexadecimal data entry.
The hires folder contains my high resolution games that were published in various Apple II computer magazines back in the day. These were written in assembly language. A disk image is provided for each game so that you can avoid pesky hexadecimal data entry.

* I wrote _Chicken Little_, a life and death battle against gravity, first, at the age of 18. However, it was published last after a wait of over 10 years. It appeared in the February 1992 issue of _Nibble_ magazine. The [article](https://github.com/bikibird/AppleIIGames/blob/master/hires/chickenLittle.pdf) is notable for a long tutorial on my approach to writing arcade games for the Apple II and contains well commented source code listings. It's worth studying if you are learning 6502 assembler.
* I wrote _Chicken Little_, a life and death battle against gravity, first, at the age of 18. However, it was published last after a wait of over 10 years. It appeared in the February 1992 issue of _Nibble_ magazine. The [article](https://github.com/bikibird/AppleIIGames/blob/master/hires/chickenLittle.pdf) is notable for a long tutorial on my approach to writing arcade games for the Apple II and contains well commented source code listings. It's worth studying if you are learning 6502 assembly.

* _Spin Ball_, a two player cross between pinball and pong, was written shortly after _Chicken Lttle_. It appeared in the April 1984 issue of _Nibble_ magazine.

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