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Blender To BBMOD

This Blender add-on allows a very basic export of a static Blender model to a BBMOD file. The generated .bbmod file can be loaded directly using BBMOD_Model.from_file.

Basic use

  • Select all meshlike objects that you want to export. Meshlike objects are objects of a type that can be converted to a mesh: Mesh, Curve, Surface, Font and Metaball.
  • Go to File > Export > BBMOD (*.bbmod)
  • Select the attributes that you want to include in the vertex format. Note that Bones and Ids are currently not supported.
  • Export the model using Export BBMOD
  • Load the model by calling var mymodel = BBMOD_Model.from_file("mymodel.bbmod");

Current limitations

  • Object transforms aren't applied yet
  • Only a single BBMOD_Node is exported and all objects are "attached" to that
  • No support for object hierarchies